OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:MAX_LBM_HEIGHT
(Results
1 - 11
of
11
) sorted by null
/external/quake/quake/src/QW/client/
d_iface.h
25
#define
MAX_LBM_HEIGHT
200
glquake2.h
65
#define
MAX_LBM_HEIGHT
480
glquake.h
111
#define
MAX_LBM_HEIGHT
480
d_polyse.c
105
byte *skintable[
MAX_LBM_HEIGHT
];
408
for (i=0 ; i<
MAX_LBM_HEIGHT
; i++, s+=skinwidth)
gl_model.c
[
all
...]
model.c
1515
if (pmodel->skinheight >
MAX_LBM_HEIGHT
)
1517
MAX_LBM_HEIGHT
);
[
all
...]
/external/quake/quake/src/WinQuake/
d_iface.h
25
#define
MAX_LBM_HEIGHT
480
glquake.h
100
#define
MAX_LBM_HEIGHT
480
d_polyse.cpp
105
byte *skintable[
MAX_LBM_HEIGHT
];
408
for (i=0 ; i<
MAX_LBM_HEIGHT
; i++, s+=skinwidth)
gl_model.cpp
[
all
...]
model.cpp
1493
if (pmodel->skinheight >
MAX_LBM_HEIGHT
)
1495
MAX_LBM_HEIGHT
);
[
all
...]
Completed in 52 milliseconds