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Searched
refs:MAX_SCOREBOARD
(Results
1 - 7
of
7
) sorted by null
/external/quake/quake/src/QW/client/
bothdefs.h
61
#define
MAX_SCOREBOARD
16 // max numbers of players
/external/quake/quake/src/WinQuake/
sbar.cpp
378
int fragsort[
MAX_SCOREBOARD
];
380
char scoreboardtext[
MAX_SCOREBOARD
][20];
381
int scoreboardtop[
MAX_SCOREBOARD
];
382
int scoreboardbottom[
MAX_SCOREBOARD
];
383
int scoreboardcount[
MAX_SCOREBOARD
];
quakedef.h
209
#define
MAX_SCOREBOARD
16
host.cpp
190
else if (svs.maxclients >
MAX_SCOREBOARD
)
191
svs.maxclients =
MAX_SCOREBOARD
;
net_main.cpp
727
qboolean state1 [
MAX_SCOREBOARD
];
728
qboolean state2 [
MAX_SCOREBOARD
];
cl_parse.cpp
228
if (cl.maxclients < 1 || cl.maxclients >
MAX_SCOREBOARD
)
843
Host_Error ("CL_ParseServerMessage: svc_updatename >
MAX_SCOREBOARD
");
851
Host_Error ("CL_ParseServerMessage: svc_updatefrags >
MAX_SCOREBOARD
");
859
Host_Error ("CL_ParseServerMessage: svc_updatecolors >
MAX_SCOREBOARD
");
net_dgrm.cpp
585
int max =
MAX_SCOREBOARD
;
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