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    Searched refs:MII (Results 1 - 19 of 19) sorted by null

  /external/llvm/lib/Target/ARM/
MLxExpansionPass.cpp 247 MachineBasicBlock::iterator MII = MI;
248 MII = llvm::prior(MII);
249 MachineInstr &MI2 = *MII;
250 MII = llvm::prior(MII);
251 MachineInstr &MI1 = *MII;
267 MachineBasicBlock::reverse_iterator MII = MBB.rbegin(), E = MBB.rend();
268 while (MII != E) {
269 MachineInstr *MI = &*MII;
    [all...]
NEONMoveFix.cpp 57 MachineBasicBlock::iterator MII = MBB.begin(), E = MBB.end();
59 for (; MII != E; MII = NextMII) {
60 NextMII = llvm::next(MII);
61 MachineInstr *MI = &*MII;
Thumb2SizeReduction.cpp 812 MachineBasicBlock::iterator MII = MBB.begin(), E = MBB.end();
814 for (; MII != E; MII = NextMII) {
815 NextMII = llvm::next(MII);
817 MachineInstr *MI = &*MII;
  /external/llvm/lib/CodeGen/
OptimizePHIs.cpp 158 MII = MBB.begin(), E = MBB.end(); MII != E; ) {
159 MachineInstr *MI = &*MII++;
181 if (&*MII == PhiMI)
182 ++MII;
VirtRegRewriter.cpp 675 MachineBasicBlock::iterator &MII,
686 TII->reMaterialize(MBB, MII, DestReg, 0, ReMatDefMI, *TRI);
687 MachineInstr *NewMI = prior(MII);
    [all...]
DeadMachineInstructionElim.cpp 124 for (MachineBasicBlock::reverse_iterator MII = MBB->rbegin(),
125 MIE = MBB->rend(); MII != MIE; ) {
126 MachineInstr *MI = &*MII;
157 // MII is now pointing to the next instruction to process,
193 // We didn't delete the current instruction, so increment MII to
195 ++MII;
StackSlotColoring.cpp 135 bool PropagateBackward(MachineBasicBlock::iterator MII,
138 bool PropagateForward(MachineBasicBlock::iterator MII,
185 for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
186 MII != EE; ++MII) {
187 MachineInstr *MI = &*MII;
495 bool StackSlotColoring::PropagateBackward(MachineBasicBlock::iterator MII,
498 if (MII == MBB->begin())
503 while (--MII != MBB->begin()) {
507 const MCInstrDesc &MCID = MII->getDesc()
    [all...]
PeepholeOptimizer.cpp 421 MII = I->begin(), MIE = I->end(); MII != MIE; ) {
422 MachineInstr *MI = &*MII;
428 ++MII;
438 MII = First ? I->begin() : llvm::next(PMII);
445 MII = First ? I->begin() : llvm::next(PMII);
459 PMII = MII;
460 ++MII;
MachineLICM.cpp 456 MII = BB->begin(), E = BB->end(); MII != E; ++MII) {
457 MachineInstr *MI = &*MII;
503 MII = BB->begin(), E = BB->end(); MII != E; ++MII) {
504 MachineInstr *MI = &*MII;
575 MII = BB->begin(), E = BB->end(); MII != E; )
    [all...]
LowerSubregs.cpp 78 for (MachineBasicBlock::iterator MII =
79 prior(MachineBasicBlock::iterator(MI)); ; --MII) {
80 if (MII->addRegisterDead(DstReg, TRI))
82 assert(MII != MI->getParent()->begin() &&
InlineSpiller.cpp 517 MachineBasicBlock::iterator MII;
519 MII = MBB->SkipPHIsAndLabels(MBB->begin());
523 MII = DefMI;
524 ++MII;
527 TII.storeRegToStackSlot(*MBB, MII, SVI.SpillReg, false, StackSlot,
529 --MII; // Point to store instruction.
530 LIS.InsertMachineInstrInMaps(MII);
531 VRM.addSpillSlotUse(StackSlot, MII);
532 DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII);
    [all...]
VirtRegMap.cpp 271 for (MachineBasicBlock::iterator MII = MBBI->begin(), MIE = MBBI->end();
272 MII != MIE;) {
273 MachineInstr *MI = MII;
274 ++MII;
328 // It's safe to erase MI because MII has already been incremented.
RegAllocFast.cpp 760 MachineBasicBlock::iterator MII = MBB->begin();
766 definePhysReg(MII, *I, regReserved);
772 while (MII != MBB->end()) {
773 MachineInstr *MI = MII++;
    [all...]
ScheduleDAGInstrs.cpp 227 for (MachineBasicBlock::iterator MII = InsertPos, MIE = Begin;
228 MII != MIE; --MII) {
229 MachineInstr *MI = prior(MII);
RegisterCoalescer.cpp 732 MachineBasicBlock::iterator MII =
734 tii_->reMaterialize(*MBB, MII, DstReg, DstSubIdx, DefMI, *tri_);
735 MachineInstr *NewMI = prior(MII);
    [all...]
  /external/llvm/lib/Target/PTX/
PTXInstrInfo.h 103 MachineBasicBlock::iterator MII,
108 MachineBasicBlock::iterator MII,
PTXInstrInfo.cpp 295 MachineBasicBlock::iterator MII,
299 MachineInstr& MI = *MII;
322 MachineInstrBuilder MIB = BuildMI(MBB, MII, DL, get(OpCode));
330 MachineBasicBlock::iterator MII,
334 MachineInstr& MI = *MII;
357 MachineInstrBuilder MIB = BuildMI(MBB, MII, DL, get(OpCode));
  /external/llvm/lib/Target/MBlaze/
MBlazeFrameLowering.cpp 64 for (MachineInstr::mop_iterator MII = MIB; MII != MIE; ++MII) {
65 if (!MII->isFI() || MII->getIndex() != FRI->first) continue;
66 DEBUG(dbgs() << "FOUND FI#" << MII->getIndex() << "\n");
67 MII->setIndex(NFI);
  /external/clang/lib/Lex/
PPDirectives.cpp     [all...]

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