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Searched
refs:NodeId
(Results
1 - 3
of
3
) sorted by null
/external/llvm/lib/CodeGen/SelectionDAG/
LegalizeTypes.cpp
192
// Walk all nodes in the graph, assigning them a
NodeId
of 'ReadyToProcess'
323
// Recompute the
NodeId
and correct processed operands, adding the node to
358
int
NodeId
= User->getNodeId();
362
if (
NodeId
> 0) {
363
User->setNodeId(
NodeId
-1);
366
if (
NodeId
-1 == ReadyToProcess)
374
if (
NodeId
== NewNode)
378
// became ready. Its new
NodeId
is the number of operands it has minus 1
380
assert(
NodeId
== Unanalyzed && "Unknown node ID!");
450
/// calculate the
NodeId
. If the node itself changes to a processed node, i
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all
...]
/external/webkit/Source/JavaScriptCore/dfg/
DFGNode.h
80
// This macro defines a set of information about all known node types, used to populate
NodeId
, NodeType below.
147
enum
NodeId
{
/external/llvm/include/llvm/CodeGen/
SelectionDAGNodes.h
322
///
NodeId
- Unique id per SDNode in the DAG.
323
int
NodeId
;
405
int getNodeId() const { return
NodeId
; }
408
void setNodeId(int Id) {
NodeId
= Id; }
679
SubclassData(0),
NodeId
(-1),
695
SubclassData(0),
NodeId
(-1), OperandList(0), ValueList(VTs.VTs),
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...]
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