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    Searched refs:PF_WEAPONFRAME (Results 1 - 3 of 3) sorted by null

  /external/quake/quake/src/QW/client/
protocol.h 161 #define PF_WEAPONFRAME (1<<8) // only sent for view player
cl_ents.c 719 if (flags & PF_WEAPONFRAME)
  /external/quake/quake/src/QW/server/
sv_ents.c 377 pflags |= PF_WEAPONFRAME;
382 pflags |= PF_WEAPONFRAME;
431 if (pflags & PF_WEAPONFRAME)

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