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    Searched refs:RenderSkinNinePatch (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebKit/android/
RenderSkinNinePatch.h 42 class RenderSkinNinePatch {
RenderSkinButton.cpp 34 #include "RenderSkinNinePatch.h"
77 if (!RenderSkinNinePatch::decodeAsset(am, path.utf8().data(), &m_buttons[i])) {
102 RenderSkinNinePatch::DrawNinePatch(canvas, SkRect(r), m_buttons[newState]);
RenderSkinNinePatch.cpp 19 #include "RenderSkinNinePatch.h"
41 bool RenderSkinNinePatch::decodeAsset(AssetManager* am, const char* filename, NinePatch* ninepatch) {
56 LOGE("RenderSkinNinePatch::Failed to create an image decoder");
71 LOGE("RenderSkinNinePatch::Failed to decode nine patch asset");
77 LOGE("RenderSkinNinePatch::Patch data not valid");
86 void RenderSkinNinePatch::DrawNinePatch(SkCanvas* canvas, const SkRect& bounds,
  /external/webkit/Source/WebKit/
Android.mk 56 android/RenderSkinNinePatch.cpp \

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