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    Searched refs:SDL_LoadFunction (Results 1 - 22 of 22) sorted by null

  /external/qemu/distrib/sdl-1.2.12/include/
SDL_loadso.h 63 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
  /external/qemu/distrib/sdl-1.2.12/src/loadso/dummy/
SDL_sysloadso.c 38 void *SDL_LoadFunction(void *handle, const char *name)
40 const char *loaderror = "SDL_LoadFunction() not implemented";
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_loadso.h 63 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_loadso.h 63 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
  /prebuilt/windows/sdl/host/include/SDL/
SDL_loadso.h 65 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
  /prebuilt/windows/sdl/include/SDL/
SDL_loadso.h 63 extern DECLSPEC void * SDLCALL SDL_LoadFunction(void *handle, const char *name);
  /external/qemu/distrib/sdl-1.2.12/src/loadso/beos/
SDL_sysloadso.c 48 SDL_LoadFunction(void *handle, const char *name)
  /external/qemu/distrib/sdl-1.2.12/src/loadso/mint/
SDL_sysloadso.c 45 void *SDL_LoadFunction(void *handle, const char *name)
  /external/qemu/distrib/sdl-1.2.12/src/loadso/dlopen/
SDL_sysloadso.c 44 void *SDL_LoadFunction(void *handle, const char *name)
  /external/qemu/distrib/sdl-1.2.12/src/loadso/os2/
SDL_sysloadso.c 49 void *SDL_LoadFunction(void *handle, const char *name)
  /external/qemu/distrib/sdl-1.2.12/src/loadso/macos/
SDL_sysloadso.c 77 void *SDL_LoadFunction(void *handle, const char *name)
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_atarigl.c 168 this->gl_data->glGetIntegerv = SDL_LoadFunction(handle, "glGetIntegerv");
169 this->gl_data->glFinish = SDL_LoadFunction(handle, "glFinish");
170 this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush");
191 this->gl_data->OSMesaCreateContextExt = SDL_LoadFunction(handle, "OSMesaCreateContextExt");
192 this->gl_data->OSMesaDestroyContext = SDL_LoadFunction(handle, "OSMesaDestroyContext");
193 this->gl_data->OSMesaMakeCurrent = SDL_LoadFunction(handle, "OSMesaMakeCurrent");
194 this->gl_data->OSMesaPixelStore = SDL_LoadFunction(handle, "OSMesaPixelStore");
195 this->gl_data->OSMesaGetProcAddress = SDL_LoadFunction(handle, "OSMesaGetProcAddress");
198 this->gl_data->OSMesaCreateLDG = SDL_LoadFunction(handle, "OSMesaCreateLDG");
199 this->gl_data->OSMesaDestroyLDG = SDL_LoadFunction(handle, "OSMesaDestroyLDG")
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/loadso/win32/
SDL_sysloadso.c 84 void *SDL_LoadFunction(void *handle, const char *name)
  /external/qemu/distrib/sdl-1.2.12/src/video/x11/
SDL_x11dyn.c 70 *fn = SDL_LoadFunction(x11libs[i].lib, fnname);
SDL_x11gl.c 436 #define GL_LoadFunction SDL_LoadFunction
  /external/qemu/distrib/sdl-1.2.12/src/main/macos/exports/
SDL.x 76 SDL_LoadFunction
  /external/qemu/distrib/sdl-1.2.12/src/audio/esd/
SDL_esdaudio.c 93 *esd_functions[i].func = SDL_LoadFunction(esd_handle, esd_functions[i].name);
  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macgl.c 193 return SDL_LoadFunction( this->hidden->libraryHandle, proc );
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzGL.m 213 return SDL_LoadFunction(opengl_library, proc);
  /external/qemu/distrib/sdl-1.2.12/src/audio/arts/
SDL_artsaudio.c 104 *arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name);
  /external/qemu/distrib/sdl-1.2.12/src/video/wincommon/
SDL_sysevents.c 123 SHFullScreen = (int (WINAPI *)(struct HWND__ *,unsigned long)) SDL_LoadFunction(aygshell, "SHFullScreen");
  /external/qemu/distrib/sdl-1.2.12/src/loadso/macosx/
SDL_dlcompat.c     [all...]

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