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Searched
refs:SkActive
(Results
1 - 10
of
10
) sorted by null
/external/skia/src/animator/
SkAnimateActive.h
27
class
SkActive
{
29
SkActive
(SkApply& , SkAnimateMaker& );
30
~
SkActive
();
39
void pickUp(
SkActive
* existing);
73
SkActive
& operator= (const
SkActive
& );
SkIntArray.h
26
class
SkActive
;
47
typedef SkLongArray(
SkActive
*) SkTDActiveArray;
SkDisplayApply.h
25
class
SkActive
;
46
void appendActive(
SkActive
* );
98
SkActive
* fActive;
109
friend class
SkActive
;
SkDisplayList.h
27
class
SkActive
;
36
void append(
SkActive
* );
54
void remove(
SkActive
* );
SkAnimateActive.cpp
27
//
SkActive
holds array of interpolators
29
SkActive
::
SkActive
(SkApply& apply, SkAnimateMaker& maker) : fApply(apply),
33
void
SkActive
::init()
49
SkActive
::~
SkActive
() {
59
void
SkActive
::advance() {
65
void
SkActive
::append(SkApply* apply) {
86
SkActive
::SkState& testState = fState[oldCount + index];
89
SkActive
::SkState& oldState = fState[inner]
[
all
...]
SkDisplayList.cpp
35
void SkDisplayList::append(
SkActive
* active) {
45
for (
SkActive
** activePtr = fActiveList.begin(); activePtr < fActiveList.end(); activePtr++) {
46
SkActive
* active = *activePtr;
134
void SkDisplayList::remove(
SkActive
* active) {
SkAnimateMaker.h
37
class
SkActive
;
54
void appendActive(
SkActive
* );
97
void removeActive(
SkActive
* );
SkAnimateBase.h
86
friend class
SkActive
;
SkAnimateMaker.cpp
68
void SkAnimateMaker::appendActive(
SkActive
* active) {
277
void SkAnimateMaker::removeActive(
SkActive
* active) {
SkDisplayApply.cpp
90
fActive = new
SkActive
(*this, maker);
593
SkActive
::SkState& state = fActive->fState[inner];
Completed in 189 milliseconds