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  /external/skia/gpu/include/
GrMatrix.h 22 #include "SkMatrix.h"
24 typedef SkMatrix GrMatrix;
FlingState.h 24 class SkMatrix;
33 bool evaluateMatrix(SkMatrix* matrix);
GrTouchGesture.h 6 #include "SkMatrix.h"
20 const SkMatrix& localM();
21 const SkMatrix& globalM() const { return fGlobalM; }
40 SkMatrix fLocalM, fGlobalM;
  /frameworks/base/core/jni/android/graphics/
Matrix.h 21 #include "SkMatrix.h"
25 /* Gets the underlying SkMatrix from a Matrix object. */
26 extern SkMatrix* android_graphics_Matrix_getSkMatrix(JNIEnv* env, jobject matrixObj);
Matrix.cpp 22 #include "SkMatrix.h"
34 static void finalizer(JNIEnv* env, jobject clazz, SkMatrix* obj) {
38 static SkMatrix* create(JNIEnv* env, jobject clazz, const SkMatrix* src) {
39 SkMatrix* obj = new SkMatrix();
47 static jboolean isIdentity(JNIEnv* env, jobject clazz, SkMatrix* obj) {
51 static jboolean rectStaysRect(JNIEnv* env, jobject clazz, SkMatrix* obj) {
55 static void reset(JNIEnv* env, jobject clazz, SkMatrix* obj) {
59 static void set(JNIEnv* env, jobject clazz, SkMatrix* obj, SkMatrix* other)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/skia/
TransformationMatrixSkia.cpp 38 TransformationMatrix::operator SkMatrix() const
40 SkMatrix result;
53 result.set(SkMatrix::kMPersp2, SK_Scalar1);
58 AffineTransform::operator SkMatrix() const
60 SkMatrix result;
73 result.set(SkMatrix::kMPersp2, SK_Scalar1);
  /external/skia/include/core/
SkRasterizer.h 24 class SkMatrix;
34 bool rasterize(const SkPath& path, const SkMatrix& matrix,
42 virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
SkPerspIter.h 20 #include "SkMatrix.h"
30 SkPerspIter(const SkMatrix& m, SkScalar x, SkScalar y, int count);
48 const SkMatrix& fMatrix;
SkMaskFilter.h 25 class SkMatrix;
62 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&,
70 bool filterPath(const SkPath& devPath, const SkMatrix& devMatrix,
SkShape.h 7 class SkMatrix;
25 void drawMatrix(SkCanvas*, const SkMatrix&);
SkDraw.h 23 #include "SkMatrix.h"
54 const SkMatrix* prePathMatrix, bool pathIsMutable) const;
55 void drawBitmap(const SkBitmap&, const SkMatrix&, const SkPaint&) const;
63 const SkPath&, const SkMatrix*, const SkPaint&) const;
67 const SkPath& path, const SkMatrix* matrix) const;
85 SkMaskFilter* filter, const SkMatrix* filterMatrix,
103 static RectType ComputeRectType(const SkPaint&, const SkMatrix&,
114 const SkMatrix* fMatrix; // required
122 const SkMatrix* fMVMatrix; // optional
123 const SkMatrix* fExtMatrix; // optiona
    [all...]
SkMatrix.h 24 /** \class SkMatrix
26 The SkMatrix class holds a 3x3 matrix for transforming coordinates.
27 SkMatrix does not have a constructor, so it must be explicitly initialized
31 class SK_API SkMatrix {
196 bool setConcat(const SkMatrix& a, const SkMatrix& b);
229 bool preConcat(const SkMatrix& other);
266 bool postConcat(const SkMatrix& other);
319 bool invert(SkMatrix* inverse) const;
411 typedef void (*MapXYProc)(const SkMatrix& mat, SkScalar x, SkScalar y
    [all...]
SkShader.h 23 #include "SkMatrix.h"
45 bool getLocalMatrix(SkMatrix* localM) const;
51 void setLocalMatrix(const SkMatrix& localM);
118 const SkMatrix& matrix);
212 virtual BitmapType asABitmap(SkBitmap* outTexture, SkMatrix* outMatrix,
287 static MatrixClass ComputeMatrixClass(const SkMatrix&);
292 const SkMatrix& getTotalInverse() const { return fTotalInverse; }
297 SkMatrix* fLocalMatrix;
298 SkMatrix fTotalInverse;
  /external/webkit/Source/WebCore/platform/graphics/android/
Layer.h 23 #include "SkMatrix.h"
45 const SkMatrix& getMatrix() const { return m_matrix; }
46 const SkMatrix& getChildrenMatrix() const { return m_childrenMatrix; }
56 void setMatrix(const SkMatrix& matrix) { m_matrix = matrix; }
57 void setChildrenMatrix(const SkMatrix& matrix) { m_childrenMatrix = matrix; }
101 void getLocalTransform(SkMatrix* matrix) const;
107 void localToGlobal(SkMatrix* matrix) const { localToAncestor(0, matrix); }
116 SkMatrix localToAncestor = layer->localToAncestor(ancestor);
117 SkMatrix ancestorToGlobal = ancestor->localToAncestor(NULL);
118 SkMatrix localToGlobal = layer->localToGlobal()
    [all...]
  /external/skia/include/views/
SkImageView.h 25 class SkMatrix;
47 bool getImageMatrix(SkMatrix*) const;
48 void setImageMatrix(const SkMatrix*);
58 SkMatrix* fMatrix; // null or copy of caller's matrix ,,,,,
SkTouchGesture.h 5 #include "SkMatrix.h"
14 bool evaluateMatrix(SkMatrix* matrix);
36 const SkMatrix& localM();
37 const SkMatrix& globalM() const { return fGlobalM; }
56 SkMatrix fLocalM, fGlobalM;
SkWindow.h 22 #include "SkMatrix.h"
68 const SkMatrix& getMatrix() const { return fMatrix; }
69 void setMatrix(const SkMatrix&);
70 void preConcat(const SkMatrix&);
71 void postConcat(const SkMatrix&);
101 SkMatrix fMatrix;
  /external/skia/include/effects/
SkGroupShape.h 4 #include "SkMatrix.h"
52 class SkMatrixRef : public SkTRefCnt<SkMatrix> {
55 explicit SkMatrixRef(const SkMatrix& matrix) {
56 SkMatrix& m = *this;
60 SkMatrix& operator=(const SkMatrix& matrix) {
61 SkMatrix& m = *this;
100 void addShape(int index, SkShape* shape, const SkMatrix& matrix) {
113 SkShape* appendShape(SkShape* shape, const SkMatrix& matrix) {
Sk2DPathEffect.h 21 #include "SkMatrix.h"
26 Sk2DPathEffect(const SkMatrix& mat);
56 const SkMatrix& getMatrix() const { return fMatrix; }
62 SkMatrix fMatrix, fInverse;
  /external/skia/include/utils/
SkLayer.h 23 #include "SkMatrix.h"
42 const SkMatrix& getMatrix() const { return fMatrix; }
43 const SkMatrix& getChildrenMatrix() const { return fChildrenMatrix; }
53 void setMatrix(const SkMatrix&);
54 void setChildrenMatrix(const SkMatrix&);
98 void getLocalTransform(SkMatrix* matrix) const;
104 void localToGlobal(SkMatrix* matrix) const;
126 SkMatrix fMatrix;
127 SkMatrix fChildrenMatrix;
  /external/skia/tests/
MatrixTest.cpp 2 #include "SkMatrix.h"
16 static bool nearly_equal(const SkMatrix& a, const SkMatrix& b) {
26 static bool is_identity(const SkMatrix& m) {
27 SkMatrix identity;
32 static void test_flatten(skiatest::Reporter* reporter, const SkMatrix& m) {
34 char buffer[SkMatrix::kMaxFlattenSize + 100];
38 REPORTER_ASSERT(reporter, size1 <= SkMatrix::kMaxFlattenSize);
40 SkMatrix m2;
45 char buffer2[SkMatrix::kMaxFlattenSize + 100]
    [all...]
  /external/skia/samplecode/
SampleOverflow.cpp 13 SkMatrix matrix;
27 matrix.set(SkMatrix::kMTransX, SkFloatToFixed(-1153.28));
28 matrix.set(SkMatrix::kMTransY, SkFloatToFixed(1180.50));
30 matrix.set(SkMatrix::kMScaleX, SkFloatToFixed(0.177171));
31 matrix.set(SkMatrix::kMScaleY, SkFloatToFixed(0.177043));
33 matrix.set(SkMatrix::kMSkewX, SkFloatToFixed(0.126968));
34 matrix.set(SkMatrix::kMSkewY, SkFloatToFixed(-0.126876));
36 matrix.set(SkMatrix::kMPersp0, SkFloatToFixed(0.0));
37 matrix.set(SkMatrix::kMPersp1, SkFloatToFixed(0.0));
  /external/skia/src/animator/
SkDrawMatrix.h 22 #include "SkMatrix.h"
39 SkMatrix& getMatrix();
46 void concat(SkMatrix& inMatrix) {
57 void set(SkMatrix& src) {
74 SkMatrix fConcat;
75 SkMatrix fMatrix;
  /external/skia/src/core/
SkMatrix.cpp 1 /* libs/corecg/SkMatrix.cpp
18 #include "SkMatrix.h"
39 void SkMatrix::reset() {
67 uint8_t SkMatrix::computeTypeMask() const {
95 int m00 = SkScalarAs2sCompliment(fMat[SkMatrix::kMScaleX]);
96 int m01 = SkScalarAs2sCompliment(fMat[SkMatrix::kMSkewX]);
97 int m10 = SkScalarAs2sCompliment(fMat[SkMatrix::kMSkewY]);
98 int m11 = SkScalarAs2sCompliment(fMat[SkMatrix::kMScaleY]);
134 bool operator==(const SkMatrix& a, const SkMatrix& b)
    [all...]
  /external/skia/include/pdf/
SkPDFShader.h 22 #include "SkMatrix.h"
58 const SkMatrix& matrix,
67 SkMatrix fCanvasTransform;
68 SkMatrix fShaderTransform;
75 explicit State(const SkShader& shader, const SkMatrix& canvasTransform,

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