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    Searched refs:SkType_DynamicString (Results 1 - 7 of 7) sorted by null

  /external/skia/src/animator/
SkAnimateSet.cpp 76 int comps = outType == SkType_String || outType == SkType_DynamicString ? 1 :
81 if (outType == SkType_String || outType == SkType_DynamicString)
SkDisplayType.h 84 SkType_DynamicString, // evaluate at draw time
SkDisplayable.cpp 127 if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
223 case SkType_DynamicString:
235 if (info->fType == SkType_String || info->fType == SkType_DynamicString) {
394 case SkType_DynamicString:
SkMemberInfo.cpp 80 case SkType_DynamicString:
140 SkASSERT(fType == SkType_String || fType == SkType_DynamicString);
317 case SkType_DynamicString:
SkAnimateBase.cpp 59 if (type == SkType_String || type == SkType_DynamicString) {
SkAnimatorScript2.cpp 484 case SkType_DynamicString:
SkDisplayApply.cpp 153 if (type == SkType_String || type == SkType_DynamicString)

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