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    Searched refs:TextureMatrixIsIdentity (Results 1 - 3 of 3) sorted by null

  /external/skia/gpu/src/
GrGpuGL.h 138 static bool TextureMatrixIsIdentity(const GrGLTexture* texture,
GrGpuGLShaders.cpp 749 if (TextureMatrixIsIdentity(texture, fCurrDrawState.fSamplerStates[s])) {
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GrGpuGL.cpp 136 bool GrGpuGL::TextureMatrixIsIdentity(const GrGLTexture* texture,
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