HomeSort by relevance Sort by last modified time
    Searched refs:_vid_wait_override (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/WinQuake/
vid_dos.h 59 extern cvar_t _vid_wait_override;
vid_dos.cpp 45 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
95 Cvar_RegisterVariable (&_vid_wait_override);
vid_ext.cpp 635 (_vid_wait_override.value == 0.0))
644 if ((lvid->numpages == 1) && (_vid_wait_override.value == 0.0))
vid_vga.cpp 391 if (_vid_wait_override.value)
gl_vidnt.cpp 150 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
    [all...]
vid_win.cpp 72 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
    [all...]
  /external/quake/quake/src/QW/client/
gl_vidnt.c 150 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
    [all...]
vid_win.c 76 cvar_t _vid_wait_override = {"_vid_wait_override", "0", true}; variable
    [all...]

Completed in 214 milliseconds