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    Searched refs:addChildContext (Results 1 - 4 of 4) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/
WebGLLayerChromium.cpp 100 layerRenderer()->addChildContext(const_cast<GraphicsContext3D*>(context));
121 newLayerRenderer->addChildContext(m_context);
Canvas2DLayerChromium.cpp 116 layerRenderer()->addChildContext(m_drawingBuffer->graphicsContext3D().get());
127 newLayerRenderer->addChildContext(m_drawingBuffer->graphicsContext3D().get());
LayerRendererChromium.h 134 void addChildContext(GraphicsContext3D*);
LayerRendererChromium.cpp 292 // Also uncomment the glSetLatch(Compositor->Offscreen) code in addChildContext.
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