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Searched
refs:animationPending
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/services/input/
PointerController.cpp
61
mLocked.
animationPending
= false;
412
mLocked.
animationPending
= false;
461
if (!mLocked.
animationPending
) {
462
mLocked.
animationPending
= true;
PointerController.h
215
bool
animationPending
;
Completed in 25 milliseconds