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    Searched refs:baseColor (Results 1 - 5 of 5) sorted by null

  /external/skia/src/svg/
SkSVGGradient.cpp 87 void SkSVGGradient::write(SkSVGParser& parser, SkString& baseColor) {
88 if (baseColor.c_str()[0] != '#')
95 f_id.append(baseColor.c_str() + 1);
106 SkASSERT(baseColor.c_str()[0] == '#');
107 SkASSERT(baseColor.size() == 7);
108 replacement.append(baseColor.c_str() + 1);
  /development/ndk/platforms/android-4/samples/san-angeles/jni/
demo.c 209 float baseColor[3];
218 baseColor[a] = ((randomUInt() % 155) + 100) / 255.f;
301 color[a] = (int)(ca * baseColor[a] * 255);
  /external/webkit/Source/WebCore/rendering/
RenderView.cpp 245 Color baseColor = frameView()->baseBackgroundColor();
246 if (baseColor.alpha() > 0) {
249 paintInfo.context->fillRect(paintInfo.rect, baseColor, style()->colorSpace());
RenderBoxModelObject.cpp 738 Color baseColor = view()->frameView()->baseBackgroundColor();
739 if (baseColor.alpha() > 0) {
742 context->fillRect(rect, baseColor, style()->colorSpace());
    [all...]
  /frameworks/base/opengl/tests/angeles/
demo.c 209 float baseColor[3];
218 baseColor[a] = ((randomUInt() % 155) + 100) / 255.f;
301 color[a] = (int)(ca * baseColor[a] * 255);

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