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Searched
refs:cl_crossy
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/QW/client/
draw.c
274
extern cvar_t crosshair, cl_crossx,
cl_crossy
, crosshaircolor;
280
y = scr_vrect.y + scr_vrect.height/2 +
cl_crossy
.value;
292
scr_vrect.y + scr_vrect.height/2-4 +
cl_crossy
.value,
gl_draw.c
27
extern cvar_t crosshair, cl_crossx,
cl_crossy
, crosshaircolor;
573
y = scr_vrect.y + scr_vrect.height/2 - 3 +
cl_crossy
.value;
598
scr_vrect.y + scr_vrect.height/2-4 +
cl_crossy
.value,
[
all
...]
view.c
60
cvar_t
cl_crossy
= CVAR3("
cl_crossy
", "0", true);
variable
1053
Cvar_RegisterVariable (&
cl_crossy
);
/external/quake/quake/src/WinQuake/
view.cpp
63
cvar_t
cl_crossy
= CVAR3("
cl_crossy
", "0", false);
variable
1059
scr_vrect.y + scr_vrect.height/2 +
cl_crossy
.value, '+');
1093
Cvar_RegisterVariable (&
cl_crossy
);
Completed in 177 milliseconds