HomeSort by relevance Sort by last modified time
    Searched refs:cl_crossy (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/QW/client/
draw.c 274 extern cvar_t crosshair, cl_crossx, cl_crossy, crosshaircolor;
280 y = scr_vrect.y + scr_vrect.height/2 + cl_crossy.value;
292 scr_vrect.y + scr_vrect.height/2-4 + cl_crossy.value,
gl_draw.c 27 extern cvar_t crosshair, cl_crossx, cl_crossy, crosshaircolor;
573 y = scr_vrect.y + scr_vrect.height/2 - 3 + cl_crossy.value;
598 scr_vrect.y + scr_vrect.height/2-4 + cl_crossy.value,
    [all...]
view.c 60 cvar_t cl_crossy = CVAR3("cl_crossy", "0", true); variable
1053 Cvar_RegisterVariable (&cl_crossy);
  /external/quake/quake/src/WinQuake/
view.cpp 63 cvar_t cl_crossy = CVAR3("cl_crossy", "0", false); variable
1059 scr_vrect.y + scr_vrect.height/2 + cl_crossy.value, '+');
1093 Cvar_RegisterVariable (&cl_crossy);

Completed in 177 milliseconds