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    Searched refs:constIntVec (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/pixelflinger2/
llvm_scanline.cpp 203 intVector = intVecMax(builder, intVector, constIntVec(builder, 0,0,0,0));
204 return intVecMin(builder, intVector, constIntVec(builder, 255,255,255,255));
212 src = builder.CreateShl(src, constIntVec(builder, 0, 8, 16, 24));
219 src = builder.CreateAnd(src, constIntVec(builder, 0xf8, 0xfc, 0xf8, 0));
245 dst = builder.CreateLShr(dst, constIntVec(builder, 0, 8, 16, 24));
246 dst = builder.CreateAnd(dst, constIntVec(builder, 0xff, 0xff, 0xff, 0xff));
249 dst = builder.CreateAnd(dst, constIntVec(builder, 0xf800, 0x7e0, 0x1f, 0));
250 dst = builder.CreateLShr(dst, constIntVec(builder, 8, 3, 0, 0));
251 dst = builder.CreateShl(dst, constIntVec(builder, 0, 0, 3, 0));
252 dst = builder.CreateOr(dst, constIntVec(builder, 0, 0, 0, 0xff))
    [all...]
llvm_texture.cpp 118 // channels = builder.CreateLShr(channels, constIntVec(builder, 0, 8, 16, 24));
119 // channels = builder.CreateAnd(channels, constIntVec(builder, 0xff, 0xff, 0xff, 0xff));
122 // channels = builder.CreateShl(channels, constIntVec(builder, 8, 0, 0, 0));
123 // channels = builder.CreateLShr(channels, constIntVec(builder, 0, 0, 8, 16));
124 // channels = builder.CreateAnd(channels, constIntVec(builder, 0xff00, 0xff00, 0xff00, 0xff00));
127 channels = builder.CreateLShr(channels, constIntVec(builder, 0, 8, 16, 24));
128 channels = builder.CreateAnd(channels, constIntVec(builder, 0xff, 0xff, 0xff, 0xff));
185 h0 = builder.CreateAShr(h0, constIntVec(builder, SHIFT, SHIFT, SHIFT, SHIFT));
189 h1 = builder.CreateAShr(h1, constIntVec(builder, SHIFT, SHIFT, SHIFT, SHIFT));
194 sample = builder.CreateAShr(sample, constIntVec(builder, SHIFT, SHIFT, SHIFT, SHIFT))
    [all...]
llvm_helper.h 59 static Value * constIntVec(IRBuilder<> & builder, int x, int y, int z, int w)

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