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  /external/qemu/distrib/sdl-1.2.12/src/joystick/os2/
SDL_sysjoystick.c 410 pos[0] = stGameStatus.curdata.A.x;
411 pos[1] = stGameStatus.curdata.A.y;
412 if (SYS_JoyData[index].axes >= 3) pos[2] = stGameStatus.curdata.B.x;
414 if (SYS_JoyData[index].axes >= 4) pos[3] = stGameStatus.curdata.B.y;
421 pos[0] = stGameStatus.curdata.B.x;
422 pos[1] = stGameStatus.curdata.B.y;
464 if ( (~stGameStatus.curdata.butMask)>>4 & JOY_BUTTON_FLAG(i) )
489 if (stGameStatus.curdata.B.x < SYS_JoyData[index].buttoncalc[0]) SDL_PrivateJoystickButton(joystick, (Uint8)4, SDL_PRESSED);
494 if (stGameStatus.curdata.B.y < SYS_JoyData[index].buttoncalc[1]) SDL_PrivateJoystickButton(joystick, (Uint8)5, SDL_PRESSED);
499 if (stGameStatus.curdata.B.x > SYS_JoyData[index].buttoncalc[2]) SDL_PrivateJoystickButton(joystick, (Uint8)6, SDL_PRESSED)
    [all...]
joyos2.h 107 GAME_DATA_STRUCT curdata; member in struct:__anon9450

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