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Searched
refs:cursor_drawn
(Results
1 - 3
of
3
) sorted by null
/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/
SDL_gsvideo.h
56
int
cursor_drawn
;
member in struct:SDL_PrivateVideoData
80
#define
cursor_drawn
(this->hidden->
cursor_drawn
)
macro
SDL_gsmouse.c
74
if (
cursor_drawn
) {
76
cursor_drawn
= 0;
94
cursor_drawn
= 1;
SDL_gsvideo.c
601
if (
cursor_drawn
) {
604
cursor_drawn
= 0;
637
if ( (SDL_cursorstate & CURSOR_VISIBLE) && !
cursor_drawn
) {
641
cursor_drawn
= 1;
Completed in 27 milliseconds