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Searched
refs:cursor_should_be_visible
(Results
1 - 3
of
3
) sorted by null
/external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzVideo.h
108
BOOL
cursor_should_be_visible
; /* tells if cursor is supposed to be visible (SDL_ShowCursor) */
member in struct:SDL_PrivateVideoData
156
#define
cursor_should_be_visible
(this->hidden->
cursor_should_be_visible
)
macro
SDL_QuartzWM.m
92
if (
cursor_should_be_visible
|| !(SDL_GetAppState() & SDL_APPMOUSEFOCUS)) {
119
if (
cursor_should_be_visible
) {
120
cursor_should_be_visible
= NO;
132
if ( !
cursor_should_be_visible
) {
133
cursor_should_be_visible
= YES;
510
if (
cursor_should_be_visible
)
SDL_QuartzVideo.m
209
cursor_should_be_visible
= YES;
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