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    Searched refs:cursor_should_be_visible (Results 1 - 3 of 3) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzVideo.h 108 BOOL cursor_should_be_visible; /* tells if cursor is supposed to be visible (SDL_ShowCursor) */ member in struct:SDL_PrivateVideoData
156 #define cursor_should_be_visible (this->hidden->cursor_should_be_visible) macro
SDL_QuartzWM.m 92 if (cursor_should_be_visible || !(SDL_GetAppState() & SDL_APPMOUSEFOCUS)) {
119 if ( cursor_should_be_visible ) {
120 cursor_should_be_visible = NO;
132 if ( ! cursor_should_be_visible ) {
133 cursor_should_be_visible = YES;
510 if ( cursor_should_be_visible )
SDL_QuartzVideo.m 209 cursor_should_be_visible = YES;
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