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Searched
refs:depthTest
(Results
1 - 6
of
6
) sorted by null
/external/mesa3d/src/pixelflinger2/
scanline.cpp
245
template <bool StencilTest, bool
DepthTest
, bool DepthWrite, bool BlendEnable>
374
// if (
DepthTest
) {
405
// if (!
DepthTest
|| zCmp) {
556
// else if (ctx->state.bufferState.
depthTest
)
581
if (ctx->state.bufferState.
depthTest
) {
593
if (ctx->state.bufferState.
depthTest
) {
pixelflinger2.cpp
160
changed |= ctx->state.bufferState.
depthTest
^ enable;
161
ctx->state.bufferState.
depthTest
= enable;
llvm_scanline.cpp
524
if (gglCtx->bufferState.
depthTest
) {
570
if (gglCtx->bufferState.
depthTest
) {
653
if (gglCtx->bufferState.
depthTest
) {
680
if (gglCtx->bufferState.
depthTest
) {
698
} else if (gglCtx->bufferState.
depthTest
) {
/external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h
109
unsigned
depthTest
:
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.h
148
bool
depthTest
;
Context.cpp
47
mState.
depthTest
= false;
393
if (mState.
depthTest
!= enabled)
395
mState.
depthTest
= enabled;
402
return mState.
depthTest
;
1120
case GL_DEPTH_TEST: *params = mState.
depthTest
; break;
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