/frameworks/base/opengl/libagl/ |
light.cpp | 74 init_white(c->lighting.lights[0].diffuse); 81 c->lighting.front.diffuse.r = 82 c->lighting.front.diffuse.g = 83 c->lighting.front.diffuse.b = gglFloatToFixed(0.8f); 84 c->lighting.front.diffuse.a = 0x10000; 253 vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v); 271 c->lighting.implicitSceneEmissionAndAmbient.a = material.diffuse.a; 317 material.diffuse = v->color; 325 vmul3(l.implicitDiffuse.v, material.diffuse.v, l.diffuse.v) [all...] |
/development/samples/GlobalTime/src/com/android/globaltime/ |
GLView.java | 156 * <li> ld - diffuse light (all RGB channels) 157 * <li> ldr - diffuse light red channel 158 * <li> ldg - diffuse light green channel 159 * <li> ldb - diffuse light blue channel 243 "Diffuse Intensity", 244 "Diffuse Red", 245 "Diffuse Green", 246 "Diffuse Blue", 370 * Sets the overall diffuse light intensity. This intensity will 371 * be used to modify the diffuse light value for each of the red [all...] |
/external/quake/quake/src/QW/client/ |
gl_rmain.c | 705 float ambient[4], diffuse[4]; local 757 diffuse[0] = diffuse[1] = diffuse[2] = diffuse[3] = (float)shadelight / 128;
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/external/quake/quake/src/WinQuake/ |
gl_rmain.cpp | 793 float ambient[4], diffuse[4]; local 848 diffuse[0] = diffuse[1] = diffuse[2] = diffuse[3] = (float)shadelight / 128; [all...] |
/frameworks/base/include/private/opengles/ |
gl_context.h | 284 vec4_t diffuse; member in struct:android::gl::light_t 304 vec4_t diffuse; member in struct:android::gl::material_t
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3dtypes.h | 442 D3DCOLORVALUE diffuse; /* Diffuse color RGBA */
member in union:_D3DMATERIAL::__anon10337
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DTYPES.H | 442 D3DCOLORVALUE diffuse; /* Diffuse color RGBA */
member in union:_D3DMATERIAL::__anon10520
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Context.cpp | 2507 D3DCOLOR diffuse; member in struct:gl::Vertex [all...] |
/external/v8/benchmarks/ |
raytrace.js | 718 // Calc diffuse lighting
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/external/webkit/PerformanceTests/SunSpider/tests/v8-v4/ |
v8-raytrace.js | 744 // Calc diffuse lighting
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/external/webkit/PerformanceTests/SunSpider/tests/v8-v5/ |
v8-raytrace.js | 744 // Calc diffuse lighting
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/external/webkit/PerformanceTests/SunSpider/tests/v8-v6/ |
v8-raytrace.js | 713 // Calc diffuse lighting
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