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Searched
refs:fTexFBOID
(Results
1 - 3
of
3
) sorted by null
/external/skia/gpu/src/
GrGLTexture.cpp
33
fTexFBOID
= ids.
fTexFBOID
;
44
if (
fTexFBOID
) {
46
GR_GL(DeleteFramebuffers(1, &
fTexFBOID
));
48
if (fRTFBOID && fRTFBOID !=
fTexFBOID
) {
59
fTexFBOID
= 0;
68
fTexFBOID
= 0;
125
if (rtIDs.
fTexFBOID
) {
135
rtIDs.fRTFBOID != rtIDs.
fTexFBOID
,
GrGpuGL.cpp
581
rtIDs.
fTexFBOID
= desc.fPlatformResolveDestination;
584
rtIDs.
fTexFBOID
= GrGLRenderTarget::kUnresolvableFBOID;
587
rtIDs.
fTexFBOID
= desc.fPlatformRenderTarget;
641
rtIDs.
fTexFBOID
= rtIDs.fRTFBOID;
[
all
...]
/external/skia/gpu/include/
GrGLTexture.h
54
// set
fTexFBOID
to this value to indicate that it is multisampled but
60
GrGLuint
fTexFBOID
;
86
GrGLuint textureFBOID() const { return
fTexFBOID
; }
90
if (fRTFBOID ==
fTexFBOID
) {
93
} else if (kUnresolvableFBOID ==
fTexFBOID
) {
107
GrGLuint
fTexFBOID
;
Completed in 1245 milliseconds