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    Searched refs:fTileModeX (Results 1 - 6 of 6) sorted by null

  /external/skia/src/core/
SkBitmapProcShader.cpp 22 fState.fTileModeX = (uint8_t)tmx;
30 fState.fTileModeX = buffer.readU8();
58 xy[0] = (TileMode)fState.fTileModeX;
68 buffer.write8(fState.fTileModeX);
311 gTileModeName[fState.fTileModeX],
SkBitmapSampler.h 34 SkShader::TileMode getTileModeX() const { return fTileModeX; }
51 SkShader::TileMode fTileModeX;
SkBitmapProcState.h 75 uint8_t fTileModeX; // CONSTRUCTOR
SkBitmapProcState_matrixProcs.cpp 480 switch (fTileModeX) {
500 if (SkShader::kClamp_TileMode == fTileModeX &&
513 if (SkShader::kRepeat_TileMode == fTileModeX &&
519 fTileProcX = choose_tile_proc(fTileModeX);
SkBitmapProcState.cpp 351 bool clamp_clamp = SkShader::kClamp_TileMode == fTileModeX &&
521 } else if (SkShader::kRepeat_TileMode == fTileModeX &&
SkBitmapSampler.cpp 37 : fBitmap(bm), fFilterBitmap(filter), fTileModeX(tmx), fTileModeY(tmy)

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