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Searched
refs:fTileModeX
(Results
1 - 6
of
6
) sorted by null
/external/skia/src/core/
SkBitmapProcShader.cpp
22
fState.
fTileModeX
= (uint8_t)tmx;
30
fState.
fTileModeX
= buffer.readU8();
58
xy[0] = (TileMode)fState.
fTileModeX
;
68
buffer.write8(fState.
fTileModeX
);
311
gTileModeName[fState.
fTileModeX
],
SkBitmapSampler.h
34
SkShader::TileMode getTileModeX() const { return
fTileModeX
; }
51
SkShader::TileMode
fTileModeX
;
SkBitmapProcState.h
75
uint8_t
fTileModeX
; // CONSTRUCTOR
SkBitmapProcState_matrixProcs.cpp
480
switch (
fTileModeX
) {
500
if (SkShader::kClamp_TileMode ==
fTileModeX
&&
513
if (SkShader::kRepeat_TileMode ==
fTileModeX
&&
519
fTileProcX = choose_tile_proc(
fTileModeX
);
SkBitmapProcState.cpp
351
bool clamp_clamp = SkShader::kClamp_TileMode ==
fTileModeX
&&
521
} else if (SkShader::kRepeat_TileMode ==
fTileModeX
&&
SkBitmapSampler.cpp
37
: fBitmap(bm), fFilterBitmap(filter),
fTileModeX
(tmx), fTileModeY(tmy)
Completed in 49 milliseconds