/external/jpeg/ |
jmemdos.c | 92 * The functions are declared "far" as are all their pointer arguments; 97 typedef void far * XMSDRIVER; /* actually a pointer to code */ 100 void far * ds_si; 104 void far * ds_si; 107 extern short far jdos_open JPP((short far * handle, char far * filename)); 108 extern short far jdos_close JPP((short handle)); 109 extern short far jdos_seek JPP((short handle, long offset)); 110 extern short far jdos_read JPP((short handle, void far * buffer [all...] |
jmemdosa.asm | 39 ; short far jdos_open (short far * handle, char far * filename) 43 _jdos_open proc far 74 ; short far jdos_close (short handle) 78 _jdos_close proc far 106 ; short far jdos_seek (short handle, long offset) 110 _jdos_seek proc far 140 ; short far jdos_read (short handle, void far * buffer, unsigned short count [all...] |
/external/clang/test/SemaCXX/ |
uninitialized.cpp | 6 int far(const int& x); 24 int j = far(j); 44 S(char (*)[6]) : x(far(x)) {}
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/frameworks/base/libs/rs/scriptc/ |
rs_math.rsh | 99 * @param far plane 105 float4 *near, float4 *far) { 132 far->x = viewProj->m[3] - viewProj->m[2]; 133 far->y = viewProj->m[7] - viewProj->m[6]; 134 far->z = viewProj->m[11] - viewProj->m[10]; 135 far->w = viewProj->m[15] - viewProj->m[14]; 147 len = length(far->xyz); 148 *far /= len; 159 * @param far plane 165 float4 *near, float4 *far) { [all...] |
rs_matrix.rsh | 240 * @param far 243 rsMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far); 254 * @param far 257 rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far); 266 * @param far 269 rsMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
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/prebuilt/sdk/14/renderscript/include/ |
rs_math.rsh | 99 * @param far plane 105 float4 *near, float4 *far) { 132 far->x = viewProj->m[3] - viewProj->m[2]; 133 far->y = viewProj->m[7] - viewProj->m[6]; 134 far->z = viewProj->m[11] - viewProj->m[10]; 135 far->w = viewProj->m[15] - viewProj->m[14]; 147 len = length(far->xyz); 148 *far /= len; 159 * @param far plane 165 float4 *near, float4 *far) { [all...] |
rs_matrix.rsh | 240 * @param far 243 rsMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far); 254 * @param far 257 rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far); 266 * @param far 269 rsMatrixLoadPerspective(rs_matrix4x4* m, float fovy, float aspect, float near, float far);
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/external/webrtc/src/modules/audio_processing/aecm/main/matlab/ |
hisser2.m | 17 % the delay should have low count for low-near&high-far and high-near&low-far 19 % the delay should have low count for low-near&high-far (works less well)
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/external/webrtc/src/modules/audio_processing/aecm/main/matlab/matlab/ |
hisser2.m | 17 % the delay should have low count for low-near&high-far and high-near&low-far 19 % the delay should have low count for low-near&high-far (works less well)
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fallerEstimator.m | 3 % Near end signal is stacked frame by frame columnwise in matrix Y and far end in X
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
MatrixStack.java | 43 float near, float far) { 44 Matrix.frustumM(mMatrix, mTop, left, right, bottom, top, near, far); 48 int far) { 51 fixedToFloat(near), fixedToFloat(far)); 103 float near, float far) { 104 Matrix.orthoM(mMatrix, mTop, left, right, bottom, top, near, far); 108 int far) { 111 fixedToFloat(near), fixedToFloat(far));
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MatrixTrackingGL.java | 192 public void glDepthRangef(float near, float far) { 193 mgl.glDepthRangef(near, far); 196 public void glDepthRangex(int near, int far) { 197 mgl.glDepthRangex(near, far); 261 float near, float far) { 262 mCurrent.glFrustumf(left, right, bottom, top, near, far); 263 mgl.glFrustumf(left, right, bottom, top, near, far); 268 int far) { 269 mCurrent.glFrustumx(left, right, bottom, top, near, far); 270 mgl.glFrustumx(left, right, bottom, top, near, far); [all...] |
/frameworks/base/libs/rs/ |
rsMatrix4x4.cpp | 272 void Matrix4x4::loadOrtho(float left, float right, float bottom, float top, float near, float far) { 276 m[10]= -2.f / (far - near); 279 m[14]= -(far + near) / (far - near); 282 void Matrix4x4::loadFrustum(float left, float right, float bottom, float top, float near, float far) { 288 m[10]= -(far + near) / (far - near); 290 m[14]= -2.f * far * near / (far - near); 294 void Matrix4x4::loadPerspective(float fovy, float aspect, float near, float far) { [all...] |
rsMatrix4x4.h | 49 void loadPerspective(float fovy, float aspect, float near, float far);
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/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/ |
3d-raytrace.js | 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 165 if (t < near || t > far) 189 Scene.prototype.intersect = function(origin, dir, near, far) { 193 var d = triangle.intersect(origin, dir, near, far); 194 if (d == null || d > far || d < near) 196 far = d; 204 var hit = add(origin, scale(dir, far)); 244 Scene.prototype.blocked = function(O, D, far) { 249 var d = triangle.intersect(O, D, near, far); 250 if (d == null || d > far || d < near [all...] |
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/ |
3d-raytrace.js | 160 Triangle.prototype.intersect = function(orig, dir, near, far) { 165 if (t < near || t > far) 189 Scene.prototype.intersect = function(origin, dir, near, far) { 193 var d = triangle.intersect(origin, dir, near, far); 194 if (d == null || d > far || d < near) 196 far = d; 204 var hit = add(origin, scale(dir, far)); 244 Scene.prototype.blocked = function(O, D, far) { 249 var d = triangle.intersect(O, D, near, far); 250 if (d == null || d > far || d < near [all...] |
/development/ndk/platforms/android-3/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/external/chromium/sdch/open-vcdiff/src/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/external/qemu/distrib/zlib-1.2.3/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/external/zlib/ |
zconf.in.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/ |
zconf.h | 174 /* The following definitions for FAR are needed only for MSDOS mixed 175 * model programming (small or medium model with some far allocations). 178 * just define FAR to be empty. 185 # define FAR _far 187 # define FAR far 194 # define FAR _far 196 # define FAR far 219 # ifdef FAR [all...] |