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    Searched refs:gMeshCount (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
Caches.h 69 static const GLsizei gMeshCount = 4;
OpenGLRenderer.cpp 675 glDrawArrays(GL_TRIANGLE_STRIP, 0, gMeshCount);
712 GL_TRIANGLE_STRIP, gMeshCount, swap, swap || simpleTransform);
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