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Searched
refs:gRandom
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/voip/jni/rtp/
AudioGroup.cpp
60
int
gRandom
= -1;
193
read(
gRandom
, &mSequence, sizeof(mSequence));
194
read(
gRandom
, &mTimestamp, sizeof(mTimestamp));
195
read(
gRandom
, &mSsrc, sizeof(mSsrc));
1052
gRandom
= open("/dev/urandom", O_RDONLY);
1053
if (
gRandom
== -1) {
/external/skia/gpu/src/
GrGpu.cpp
364
GrRandom
gRandom
;
365
#define SET_RANDOM_COLOR this->setColor(0xff000000 |
gRandom
.nextU());
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