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  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles_ftable.h 84 {"glDepthRangex", (void *)glDepthRangex},
gles_dispatch.h 87 glDepthRangex_t glDepthRangex;
359 glDepthRangex_t set_glDepthRangex(glDepthRangex_t f) { glDepthRangex_t retval = glDepthRangex; glDepthRangex = f; return retval;}
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gles.cpp 376 void glDepthRangex(GLclampx zNear, GLclampx zFar)
378 getDispatch()->glDepthRangex(zNear, zFar);
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  /external/quake/quake/src/WinQuake/
glquake.h 348 #define glDepthRangex(...) do { glDepthRangex(__VA_ARGS__); GLCHECK("glDepthRangex");} while(0)
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
GLDispatch.h 87 glDepthRangex_t glDepthRangex;
GLDispatch.cpp 110 s_gl.glDepthRangex = (glDepthRangex_t) s_gles_lib->findSymbol("glDepthRangex");
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 196 public void glDepthRangex(int near, int far) {
197 mgl.glDepthRangex(near, far);
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES10.spec 26 void glDepthRangex ( GLclampx zNear, GLclampx zFar )
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 507 // C function void glDepthRangex ( GLclampx zNear, GLclampx zFar )
509 public static native void glDepthRangex(
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GLErrorWrapper.java 237 public void glDepthRangex(int near, int far) {
239 mgl.glDepthRangex(near, far);
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  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 420 void glDepthRangex(
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLStub.java 188 public void glDepthRangex(
  /development/ndk/platforms/android-4/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 659 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /frameworks/base/opengl/include/GLES/
gl.h 659 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 320 // C function void glDepthRangex ( GLclampx zNear, GLclampx zFar )
322 public native void glDepthRangex(
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  /frameworks/base/opengl/tests/angeles/include/GLES/
gl.h 498 GLAPI void APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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  /prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-x86/usr/include/GLES/
gl.h 658 GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
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