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  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 50 glDrawElements,
  /external/skia/gpu/src/android/
GrGLDefaultInterface_android.cpp 53 glDrawElements,
  /development/tools/emulator/opengl/host/libs/GLESv2_dec/
GL2Decoder.cpp 109 ctx->glDrawElements(mode, count, type, data);
116 ctx->glDrawElements(mode, count, type, (void *)offset);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
MessageData.java 70 case glDrawElements:
73 context.serverVertex.glDrawElements(this);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
Cube.java 94 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer);
StaticTriangleRenderer.java 264 glDrawElements(GL_TRIANGLE_STRIP, VERTS,
TriangleRenderer.java 232 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
  /development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
Cube.java 94 gl.glDrawElements(gl.GL_TRIANGLES, 36, gl.GL_UNSIGNED_BYTE, mIndexBuffer);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
YVURenderer.cpp 112 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices3);
114 checkGlError("glDrawElements");
SurfaceTextureRenderer.cpp 150 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices2);
WarpRenderer.cpp 148 glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, g_iIndices);
150 checkGlError("glDrawElements");
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLWorld.java 82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
  /frameworks/base/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java 157 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
  /frameworks/base/libs/rs/driver/
rsdMeshObj.cpp 176 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT,
180 RSD_CALL_GL(glDrawElements, mGLPrimitives[primIndex], len, GL_UNSIGNED_SHORT,
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
MessageData.java 70 case glDrawElements:
73 context.serverVertex.glDrawElements(this);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
Grid.java 128 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount,
  /development/samples/ApiDemos/src/com/example/android/apis/os/
RotationVectorDemo.java 209 gl.glDrawElements(GL10.GL_TRIANGLES, 36, GL10.GL_UNSIGNED_BYTE, mIndexBuffer);
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.cpp 91 LOAD_GL_FUNC(glDrawElements);
  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles_ftable.h 88 {"glDrawElements", (void *)glDrawElements},
  /frameworks/base/opengl/java/android/opengl/
Group.java 143 gl.glDrawElements(gl.GL_TRIANGLES,
  /development/tools/emulator/opengl/host/libs/GLESv1_dec/
GLDecoder.cpp 207 ctx->glDrawElements(mode, count, type, (void *)offset);
213 ctx->glDrawElements(mode, count, type, data);
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES11.spec 9 void glDrawElements ( GLenum mode, GLsizei count, GLenum type, GLint offset )
checks.spec 7 glDrawElements check_AIOOBE indices count
  /development/tools/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp 409 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, indices);
412 glDrawElements(drawType, 3, GL_UNSIGNED_SHORT, 0);
  /external/quake/quake/src/WinQuake/
glquake.h 352 #define glDrawElements(...) do { glDrawElements(__VA_ARGS__); GLCHECK("glDrawElements");} while(0)

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