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  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.h 49 virtual bool glGetFloatv(GLenum pname, GLfloat *params);
GLDispatch.cpp 108 LOAD_GL_FUNC(glGetFloatv);
GLDispatch.h 85 void (GLAPIENTRY *glGetFloatv) (GLenum pname, GLfloat *params);
GLEScmContext.cpp 321 bool GLEScmContext::glGetFloatv(GLenum pname, GLfloat *params)
  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles_ftable.h 30 {"glGetFloatv", (void *)glGetFloatv},
gles_dispatch.h 33 glGetFloatv_t glGetFloatv;
305 glGetFloatv_t set_glGetFloatv(glGetFloatv_t f) { glGetFloatv_t retval = glGetFloatv; glGetFloatv = f; return retval;}
    [all...]
  /frameworks/base/opengl/java/android/opengl/
GLES11.java 343 // C function void glGetFloatv ( GLenum pname, GLfloat *params )
345 public static native void glGetFloatv(
351 // C function void glGetFloatv ( GLenum pname, GLfloat *params )
353 public static native void glGetFloatv(
GLErrorWrapper.java 1082 public void glGetFloatv(int pname, float[] params, int offset) {
1084 mgl11.glGetFloatv(pname, params, offset);
1088 public void glGetFloatv(int pname, FloatBuffer params) {
1090 mgl11.glGetFloatv(pname, params);
    [all...]
GLES20.java     [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11.java 288 void glGetFloatv(
294 void glGetFloatv(
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES11.spec 16 void glGetFloatv ( GLenum pname, GLfloat *params )
GLES20.spec 63 void glGetFloatv ( GLenum pname, GLfloat *params )
  /external/quake/quake/src/WinQuake/
glquake.h 294 #define glGetFloatv(...) do { glGetFloatv(__VA_ARGS__); GLCHECK("glGetFloatv");} while(0)
  /frameworks/base/opengl/libagl2/src/
api.cpp 91 void API_ENTRY(glGetFloatv)(GLenum pname, GLfloat* params)
93 CALL_GL_API(glGetFloatv, pname, params);
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLEScontext.h 158 virtual bool glGetFloatv(GLenum pname, GLfloat *params);
  /packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
GLStub.java 894 public void glGetFloatv(
900 public void glGetFloatv(
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
GLDispatch.h 33 glGetFloatv_t glGetFloatv;
  /external/webkit/Source/WebCore/platform/graphics/android/
TransferQueue.cpp 519 glGetFloatv(GL_COLOR_CLEAR_VALUE, m_GLStateBeforeBlit.clearColor);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 825 public void glGetFloatv(int pname, float[] params, int offset) {
829 public void glGetFloatv(int pname, FloatBuffer params) {
  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 1354 // C function void glGetFloatv ( GLenum pname, GLfloat *params )
1356 public native void glGetFloatv(
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 270 ::glGetFloatv(GL_COLOR_CLEAR_VALUE, clearColor);
275 ::glGetFloatv(GL_DEPTH_CLEAR_VALUE, &clearDepth);
    [all...]
  /frameworks/base/libs/rs/driver/
rsdGL.cpp 351 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso);
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 106 void (GLAPIENTRY *GLDispatch::glGetFloatv)(GLenum,GLfloat *) = NULL;
342 LOAD_GL_FUNC(glGetFloatv);
  /development/tools/glesv2debugger/src/com/android/glesv2debugger/
DebuggerMessage.java 91 glGetFloatv(61, 61),
289 case 61: return glGetFloatv;
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
DebuggerMessage.java 91 glGetFloatv(61, 61),
289 case 61: return glGetFloatv;
    [all...]

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