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    Searched refs:glGetIntegerv (Results 1 - 25 of 125) sorted by null

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  /system/media/mca/effect/java/android/media/effect/
EffectContext.java 120 GLES20.glGetIntegerv(GLES20.GL_FRAMEBUFFER_BINDING, mOldState, GL_STATE_FBO);
121 GLES20.glGetIntegerv(GLES20.GL_CURRENT_PROGRAM, mOldState, GL_STATE_PROGRAM);
122 GLES20.glGetIntegerv(GLES20.GL_ARRAY_BUFFER_BINDING, mOldState, GL_STATE_ARRAYBUFFER);
  /frameworks/base/opengl/libagl2/src/
get.cpp 29 void glGetIntegerv(GLenum pname, GLint* params)
60 LOGD("agl2: glGetIntegerv 0x%.4X", pname);
  /external/qemu/distrib/sdl-1.2.12/src/video/quartz/
SDL_QuartzGL.m 243 glGetIntegerv (GL_RED_BITS, &component); bits += component;
244 glGetIntegerv (GL_GREEN_BITS,&component); bits += component;
245 glGetIntegerv (GL_BLUE_BITS, &component); bits += component;
246 glGetIntegerv (GL_ALPHA_BITS, &component); bits += component;
270 glGetIntegerv (attr, (GLint *)value);
  /external/qemu/distrib/sdl-1.2.12/src/video/bwindow/
SDL_sysvideo.cc 710 glGetIntegerv(GL_RED_BITS, (GLint*)value);
713 glGetIntegerv(GL_GREEN_BITS, (GLint*)value);
716 glGetIntegerv(GL_BLUE_BITS, (GLint*)value);
719 glGetIntegerv(GL_ALPHA_BITS, (GLint*)value);
726 glGetIntegerv(GL_RED_BITS, (GLint*)&v);
728 glGetIntegerv(GL_GREEN_BITS, (GLint*)&v);
730 glGetIntegerv(GL_BLUE_BITS, (GLint*)&v);
732 glGetIntegerv(GL_ALPHA_BITS, (GLint*)&v);
736 glGetIntegerv(GL_DEPTH_BITS, (GLint*)value); /* Mesa creates 16 only? r5 always 32 */
739 glGetIntegerv(GL_STENCIL_BITS, (GLint*)value)
    [all...]
  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 59 glGetIntegerv,
  /external/skia/gpu/src/android/
GrGLDefaultInterface_android.cpp 62 glGetIntegerv,
  /frameworks/base/opengl/libs/GLES2_dbg/src/
egl.cpp 40 dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
vertex.cpp 74 dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
184 dbg->hooks->gl.glGetIntegerv(GL_VIEWPORT, viewport);
  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp 283 dispatcher().glGetIntegerv(GL_MAX_PALETTE_MATRICES_OES,&max_palette_matrices);
284 dispatcher().glGetIntegerv(GL_MAX_VERTEX_UNITS_OES,&max_vertex_units);
299 if(glGetIntegerv(pname, &iParam))
312 if(glGetIntegerv(pname, &iParam))
325 if(glGetIntegerv(pname, &iParam))
334 bool GLEScmContext::glGetIntegerv(GLenum pname, GLint *params)
336 if(GLEScontext::glGetIntegerv(pname, params))
GLEScmContext.h 47 virtual bool glGetIntegerv(GLenum pname, GLint *params);
GLDispatch.cpp 109 LOAD_GL_FUNC(glGetIntegerv);
  /development/tools/emulator/opengl/host/libs/GLESv2_dec/
GL2Decoder.cpp 78 ctx->glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nFormats);
82 ctx->glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats);
  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_atarigl_c.h 60 void (*glGetIntegerv)( GLenum pname, GLint *value );
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
FramebufferData.cpp 166 ctx->dispatcher().glGetIntegerv(GL_RENDERBUFFER_BINDING, &prev);
175 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_BINDING_2D, &prev);
185 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_BINDING_2D, &prev);
GLEScontext.cpp 482 s_glDispatch.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&s_glSupport.maxVertexAttribs);
483 s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane);
484 s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights);
485 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize);
486 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits);
487 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&s_glSupport.maxTexImageUnits);
541 if(glGetIntegerv(pname, &iParam))
556 if (numParams>0 && glGetIntegerv(pname,iParams)) {
575 if (numParams>0 && glGetIntegerv(pname,iParams)) {
588 bool GLEScontext::glGetIntegerv(GLenum pname, GLint *params
    [all...]
  /frameworks/base/libs/rs/driver/
rsdGL.cpp 331 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &dc->gl.gl.maxVertexAttribs);
332 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &dc->gl.gl.maxVertexUniformVectors);
333 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits);
335 glGetIntegerv(GL_MAX_VARYING_VECTORS, &dc->gl.gl.maxVaryingVectors);
336 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits);
338 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits);
339 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors);
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 218 s_gl2.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind);
226 s_gl.glGetIntegerv(GL_TEXTURE_BINDING_2D, &currTexBind);
252 s_gl.glGetIntegerv(GL_VIEWPORT, vport);
  /frameworks/base/libs/hwui/
Caches.cpp 52 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
61 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
  /frameworks/base/opengl/java/android/opengl/
ETC1Util.java 99 GLES10.glGetIntegerv(GLES10.GL_NUM_COMPRESSED_TEXTURE_FORMATS, results, 0);
104 GLES10.glGetIntegerv(GLES10.GL_COMPRESSED_TEXTURE_FORMATS, results, 0);
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL11ExtensionPack.java 249 void glGetIntegerv(
255 void glGetIntegerv(
  /system/media/mca/filterfw/native/core/
shader_program.cpp 489 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &fbo);
490 glGetIntegerv(GL_CURRENT_PROGRAM, &program);
491 glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &buffer);
586 glGetIntegerv(GL_MAX_VARYING_VECTORS, &result);
665 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &count1);
666 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &count2);
937 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &result);
    [all...]
  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles_ftable.h 104 {"glGetIntegerv", (void *)glGetIntegerv},
  /frameworks/base/opengl/tools/glgen/stubs/gles11/
GLES10cHeader.cpp 130 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
GLES20cHeader.cpp 119 glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
  /frameworks/base/services/surfaceflinger/DisplayHardware/
DisplayHardware.cpp 273 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
274 glGetIntegerv(GL_MAX_VIEWPORT_DIMS, mMaxViewportDims);

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