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Searched
refs:glShadeModel
(Results
1 - 25
of
90
) sorted by null
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeRenderer.java
102
gl.
glShadeModel
(GL10.GL_SMOOTH);
TouchRotateActivity.java
169
gl.
glShadeModel
(GL10.GL_SMOOTH);
StaticTriangleRenderer.java
90
glShadeModel
(GL_SMOOTH);
TriangleRenderer.java
62
gl.
glShadeModel
(GL10.GL_SMOOTH);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java
70
gl.
glShadeModel
(GL10.GL_SMOOTH);
GLWorld.java
79
gl.
glShadeModel
(GL10.GL_FLAT);
/development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
CubeRenderer.java
103
gl.
glShadeModel
(GL10.GL_SMOOTH);
/development/ndk/platforms/android-4/samples/san-angeles/jni/
importgl.h
104
FNDEF(void,
glShadeModel
, (GLenum mode));
156
#define
glShadeModel
FNPTR(
glShadeModel
)
importgl.c
146
IMPORT_FUNC(
glShadeModel
);
/frameworks/base/opengl/tests/gldual/src/com/android/gldual/
TriangleRenderer.java
53
gl.
glShadeModel
(GL10.GL_SMOOTH);
/development/samples/ApiDemos/src/com/example/android/apis/os/
RotationVectorDemo.java
206
gl.
glShadeModel
(GL10.GL_SMOOTH);
/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLDispatch.cpp
162
LOAD_GL_FUNC(
glShadeModel
);
/development/tools/emulator/opengl/tests/gles_android_wrapper/
gles_ftable.h
146
{"
glShadeModel
", (void *)
glShadeModel
},
/external/quake/quake/src/WinQuake/
glquake.h
410
#define
glShadeModel
(...) do {
glShadeModel
(__VA_ARGS__); GLCHECK("
glShadeModel
");} while(0)
gl_vidandroid.cpp
210
glShadeModel
(GL_FLAT);
/development/ndk/platforms/android-9/samples/native-activity/jni/
main.c
122
glShadeModel
(GL_SMOOTH);
/development/samples/Compass/src/com/example/android/compass/
CompassActivity.java
155
gl.
glShadeModel
(GL10.GL_SMOOTH);
/external/quake/quake/src/QW/client/
gl_vidandroid.c
167
glShadeModel
(GL_FLAT);
gl_vidlinux.c
316
glShadeModel
(GL_FLAT);
gl_vidlinux_svga.c
346
glShadeModel
(GL_FLAT);
/external/skia/gpu/src/mac/
GrGLDefaultInterface_mac.cpp
82
gDefaultInterface.fShadeModel =
glShadeModel
;
/external/skia/gpu/src/mesa/
GrGLDefaultInterface_mesa.cpp
97
gDefaultInterface.fShadeModel =
glShadeModel
;
/external/skia/gpu/src/unix/
GrGLDefaultInterface_unix.cpp
98
gDefaultInterface.fShadeModel =
glShadeModel
;
/external/skia/gpu/src/win/
GrGLDefaultInterface_win.cpp
78
gDefaultInterface.fShadeModel =
glShadeModel
;
/external/webrtc/src/modules/audio_processing/main/test/android/apmtest/jni/
main.c
122
glShadeModel
(GL_SMOOTH);
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