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Searched
refs:glType
(Results
1 - 5
of
5
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/gpu/
Texture.cpp
64
static void convertFormat(GraphicsContext3D* context, Texture::Format format, unsigned int* glFormat, unsigned int*
glType
, bool* swizzle)
70
*
glType
= GraphicsContext3D::UNSIGNED_BYTE;
75
*
glType
= GraphicsContext3D::UNSIGNED_BYTE;
78
*
glType
= GraphicsContext3D::UNSIGNED_BYTE;
110
unsigned int
glType
= 0;
112
convertFormat(context, format, &glFormat, &
glType
, &swizzle);
117
0, glFormat,
glType
);
159
unsigned int
glType
= 0;
161
convertFormat(m_context, m_format, &glFormat, &
glType
, &swizzle);
163
ASSERT(glFormat == GraphicsContext3D::RGBA &&
glType
== GraphicsContext3D::UNSIGNED_BYTE)
[
all
...]
/development/tools/emulator/opengl/system/OpenglSystemCommon/
gralloc_cb.h
25
glType
(p_glType),
76
int
glType
; // OpenGL type enum used when uploading to host
/development/tools/emulator/opengl/system/gralloc/
gralloc.cpp
151
GLenum
glType
= 0;
160
glType
= GL_UNSIGNED_BYTE;
165
glType
= GL_UNSIGNED_BYTE;
170
glType
= GL_UNSIGNED_SHORT_5_6_5;
175
glType
= GL_UNSIGNED_SHORT_5_5_5_1;
180
glType
= GL_UNSIGNED_SHORT_4_4_4_4;
218
w, h, glFormat,
glType
);
619
int bpp = glUtilsPixelBitSize(cb->glFormat, cb->
glType
) >> 3;
635
cb->glFormat, cb->
glType
,
643
cb->glFormat, cb->
glType
,
[
all
...]
/frameworks/base/libs/rs/driver/
rsdAllocation.cpp
88
RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->
glType
, ptr);
118
0, drv->glFormat, drv->
glType
, p);
123
drv->glFormat, drv->
glType
, p);
137
if (!drv->
glType
|| !drv->glFormat) {
234
drv->
glType
= rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
327
drv->glFormat, drv->
glType
, alloc->getPtr());
rsdAllocation.h
44
GLenum
glType
;
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