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    Searched refs:gl_filter_min (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
gl_draw.c 66 int gl_filter_min = GL_LINEAR_MIPMAP_NEAREST; variable
334 if (gl_filter_min == modes[i].minimize)
354 gl_filter_min = modes[i].minimize;
363 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
1221 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
1322 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
    [all...]
  /external/quake/quake/src/WinQuake/
gl_draw.cpp 74 int gl_filter_min = GL_LINEAR_MIPMAP_NEAREST; variable
77 int gl_filter_min = GL_NEAREST_MIPMAP_NEAREST; variable
668 if (gl_filter_min == modes[i].minimize)
688 gl_filter_min = modes[i].minimize;
697 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
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