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    Searched refs:iDom (Results 1 - 5 of 5) sorted by null

  /dalvik/vm/compiler/
SSATransformation.cpp 153 if (succBB->iDom != domBB &&
264 /* Worker function to compute the idom */
270 BasicBlock *iDom;
281 iDom = (BasicBlock *) dvmGrowableListGetElement(
283 bb->iDom = iDom;
292 /* iDom dominates nextDom - set new iDom */
298 iDom = (BasicBlock *) dvmGrowableListGetElement(blockList, iDomIdx);
300 bb->iDom = iDom
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CompilerIR.h 165 struct BasicBlock *iDom; // Immediate dominator
Loop.cpp 584 if (bodyBB->fallThrough->iDom == bodyBB) {
595 if (bodyBB->taken->iDom == bodyBB) {
Frontend.cpp 794 if (bb->iDom) {
795 dvmGetBlockName(bb->iDom, blockName2);
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  /external/llvm/include/llvm/Analysis/
Dominators.h 66 DomTreeNodeBase<NodeT> *IDom;
83 DomTreeNodeBase<NodeT> *getIDom() const { return IDom; }
88 DomTreeNodeBase(NodeT *BB, DomTreeNodeBase<NodeT> *iDom)
89 : TheBB(BB), IDom(iDom), DFSNumIn(-1), DFSNumOut(-1) { }
123 assert(IDom && "No immediate dominator?");
124 if (IDom != NewIDom) {
126 std::find(IDom->Children.begin(), IDom->Children.end(), this);
127 assert(I != IDom->Children.end() &
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