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    Searched refs:injectionState (Results 1 - 2 of 2) sorted by null

  /frameworks/base/services/input/
InputDispatcher.cpp 686 InjectionState* injectionState = entry->injectionState;
687 if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
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InputDispatcher.h 409 struct InjectionState {
418 InjectionState(int32_t injectorPid, int32_t injectorUid);
422 ~InjectionState();
437 InjectionState* injectionState;
441 inline bool isInjected() const { return injectionState != NULL; }
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