/external/webkit/Source/WebCore/platform/graphics/gpu/ |
LoopBlinnLocalTriangulator.h | 93 bool interior() function in class:WebCore::LoopBlinnLocalTriangulator::Vertex 98 void setInterior(bool interior) 100 m_interior = interior; 229 // Fetches the given interior vertex, 0 <= index < numberOfInteriorVertices(). 242 // Adds a vertex to the list of interior vertices. 254 // general triangulation algorithm tessellates this interior region. 256 // The number of interior vertices that are valid for the current
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LoopBlinnLocalTriangulator.cpp | 73 // vertices canonically when walking the interior edges from the 104 // interior portion of the shape, to feed these vertices to the 110 // being filled. We ignore the interior vertex unless it is also 123 if (!next->marked() && !isSharedEdge(v, next) && (!next->interior() || next->end())) { 135 // vertex to the interior vertices anyway. (FIXME: should we 181 // Produce three triangles surrounding this interior vertex. 186 // Mark the interior vertex so we ignore it if trying to trace 187 // the interior edge.
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/external/webkit/Source/WebCore/platform/graphics/filters/ |
FELighting.h | 66 inline void interior(int offset, IntPoint& normalVector);
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FELighting.cpp | 117 inline void FELighting::LightingData::interior(int offset, IntPoint& normalVector) function in class:WebCore::FELighting::LightingData 310 // Interior pixels 317 data.interior(offset, normalVector);
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/external/v8/test/mjsunit/compiler/ |
expression-trees.js | 39 // More than one leaf requires an interior node.
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/external/libvpx/vp8/common/ppc/ |
loopfilter_filters_altivec.asm | 740 vmaxub v14, v14, v4 ;# M = max interior abs diff [all...] |
/prebuilt/common/jfreechart/ |
jfreechart-1.0.9.jar | |