/external/webkit/Source/WebCore/html/canvas/ |
WebGLObject.h | 58 virtual bool isBuffer() const { return false; }
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WebGLBuffer.h | 70 virtual bool isBuffer() const { return true; }
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WebGLRenderingContext.h | 169 GC3Dboolean isBuffer(WebGLBuffer*);
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WebGLRenderingContext.idl | [all...] |
WebGLRenderingContext.cpp | [all...] |
/frameworks/base/opengl/tools/glgen/src/ |
JniCodeEmitter.java | 186 void printIfcheckPostamble(PrintStream out, boolean isBuffer, boolean emitExceptionCheck, 188 printIfcheckPostamble(out, isBuffer, emitExceptionCheck, 192 void printIfcheckPostamble(PrintStream out, boolean isBuffer, boolean emitExceptionCheck, 205 "\"" + (isBuffer ? "remaining()" : "length - " + offset) + " < needed\");"); 328 boolean isBuffer, boolean emitExceptionCheck, String offset, String remaining, String iii) { 339 printIfcheckPostamble(out, isBuffer, emitExceptionCheck, 366 "\"" + (isBuffer ? "remaining()" : "length - " + offset) + " < " + checks[index + 2] + "\");"); 411 printIfcheckPostamble(out, isBuffer, emitExceptionCheck, iii); 424 } else if (jfunc.getArgType(idx).isBuffer()) { 745 if (jfunc.getArgType(i).isBuffer()) { [all...] |
JFunc.java | 85 if (argType.isBuffer()) {
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JType.java | 152 public boolean isBuffer() {
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/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLEScontext.h | 126 bool isBuffer(GLuint buffer);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 216 glIsBufferType isBuffer; 380 isBuffer = GET_PROC_ADDRESS(glIsBuffer); [all...] |
/external/webkit/Source/WebKit/chromium/public/ |
WebGraphicsContext3D.h | 257 virtual WGC3Dboolean isBuffer(WebGLId buffer) = 0;
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/external/webkit/Source/WebKit/chromium/src/ |
GraphicsContext3DInternal.h | 165 GC3Dboolean isBuffer(Platform3DObject);
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GraphicsContext3DChromium.cpp | 583 DELEGATE_TO_IMPL_1R(isBuffer, Platform3DObject, GC3Dboolean) [all...] |
/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsContext3D.h | 694 GC3Dboolean isBuffer(Platform3DObject); [all...] |
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
GraphicsContext3DOpenGL.cpp | 766 GC3Dboolean GraphicsContext3D::isBuffer(Platform3DObject buffer) [all...] |