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    Searched refs:layoutDelta (Results 1 - 8 of 8) sorted by null

  /external/webkit/Source/WebCore/rendering/
LayoutState.cpp 72 IntRect clipRect(toPoint(m_paintOffset) + renderer->view()->layoutDelta(), layer->size());
RenderView.h 106 // layoutDelta is used transiently during layout to store how far an object has moved from its
108 // If we're doing a full repaint m_layoutState will be 0, but in that case layoutDelta doesn't matter.
109 IntSize layoutDelta() const
134 // Note that even when disabled, LayoutState is still used to store layoutDelta.
192 // We push LayoutState even if layoutState is disabled because it stores layoutDelta too.
302 // We push state even if disabled, because we still need to store layoutDelta
RenderReplaced.cpp 392 // FIXME: layoutDelta needs to be applied in parts before/after transforms and
394 r.move(v->layoutDelta());
RenderView.cpp 139 ASSERT(layoutDelta() == IntSize());
RenderTableCell.cpp 291 // FIXME: layoutDelta needs to be applied in parts before/after transforms and
293 r.move(v->layoutDelta());
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RenderBox.cpp 517 // FIXME: layoutDelta needs to be applied in parts before/after transforms and
519 box.move(view()->layoutDelta());
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RenderObject.cpp     [all...]
RenderBlock.cpp     [all...]

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