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Searched
refs:layoutDelta
(Results
1 - 8
of
8
) sorted by null
/external/webkit/Source/WebCore/rendering/
LayoutState.cpp
72
IntRect clipRect(toPoint(m_paintOffset) + renderer->view()->
layoutDelta
(), layer->size());
RenderView.h
106
//
layoutDelta
is used transiently during layout to store how far an object has moved from its
108
// If we're doing a full repaint m_layoutState will be 0, but in that case
layoutDelta
doesn't matter.
109
IntSize
layoutDelta
() const
134
// Note that even when disabled, LayoutState is still used to store
layoutDelta
.
192
// We push LayoutState even if layoutState is disabled because it stores
layoutDelta
too.
302
// We push state even if disabled, because we still need to store
layoutDelta
RenderReplaced.cpp
392
// FIXME:
layoutDelta
needs to be applied in parts before/after transforms and
394
r.move(v->
layoutDelta
());
RenderView.cpp
139
ASSERT(
layoutDelta
() == IntSize());
RenderTableCell.cpp
291
// FIXME:
layoutDelta
needs to be applied in parts before/after transforms and
293
r.move(v->
layoutDelta
());
[
all
...]
RenderBox.cpp
517
// FIXME:
layoutDelta
needs to be applied in parts before/after transforms and
519
box.move(view()->
layoutDelta
());
[
all
...]
RenderObject.cpp
[
all
...]
RenderBlock.cpp
[
all
...]
Completed in 2038 milliseconds