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Searched
refs:lightSource
(Results
1 - 15
of
15
) sorted by null
/external/webkit/Source/WebCore/svg/
SVGFEDistantLightElement.h
35
virtual PassRefPtr<
LightSource
>
lightSource
() const;
SVGFEPointLightElement.h
35
virtual PassRefPtr<
LightSource
>
lightSource
() const;
SVGFESpotLightElement.h
35
virtual PassRefPtr<
LightSource
>
lightSource
() const;
SVGFEDiffuseLightingElement.cpp
102
LightSource
*
lightSource
= const_cast<
LightSource
*>(diffuseLighting->
lightSource
());
104
ASSERT(
lightSource
);
108
return
lightSource
->setAzimuth(lightElement->azimuth());
110
return
lightSource
->setElevation(lightElement->elevation());
112
return
lightSource
->setX(lightElement->x());
114
return
lightSource
->setY(lightElement->y());
116
return
lightSource
->setZ(lightElement->z())
[
all
...]
SVGFESpecularLightingElement.cpp
109
LightSource
*
lightSource
= const_cast<
LightSource
*>(specularLighting->
lightSource
());
111
ASSERT(
lightSource
);
115
return
lightSource
->setAzimuth(lightElement->azimuth());
117
return
lightSource
->setElevation(lightElement->elevation());
119
return
lightSource
->setX(lightElement->x());
121
return
lightSource
->setY(lightElement->y());
123
return
lightSource
->setZ(lightElement->z())
[
all
...]
SVGFEDistantLightElement.cpp
39
PassRefPtr<
LightSource
> SVGFEDistantLightElement::
lightSource
() const
SVGFEPointLightElement.cpp
39
PassRefPtr<
LightSource
> SVGFEPointLightElement::
lightSource
() const
SVGFESpotLightElement.cpp
39
PassRefPtr<
LightSource
> SVGFESpotLightElement::
lightSource
() const
SVGFELightElement.h
26
#include "
LightSource
.h"
34
virtual PassRefPtr<
LightSource
>
lightSource
() const = 0;
36
static PassRefPtr<
LightSource
> findLightSource(const SVGElement*);
SVGFELightElement.cpp
68
PassRefPtr<
LightSource
> SVGFELightElement::findLightSource(const SVGElement* svgElement)
73
return lightNode->
lightSource
();
/external/webkit/Source/WebCore/platform/graphics/filters/
FEDiffuseLighting.cpp
27
#include "
LightSource
.h"
34
float diffuseConstant, float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<
LightSource
>
lightSource
)
35
: FELighting(filter, DiffuseLighting, lightingColor, surfaceScale, diffuseConstant, 0, 0, kernelUnitLengthX, kernelUnitLengthY,
lightSource
)
41
float kernelUnitLengthY, PassRefPtr<
LightSource
>
lightSource
)
43
return adoptRef(new FEDiffuseLighting(filter, lightingColor, surfaceScale, diffuseConstant, kernelUnitLengthX, kernelUnitLengthY,
lightSource
));
115
const
LightSource
* FEDiffuseLighting::
lightSource
() const
120
void FEDiffuseLighting::setLightSource(PassRefPtr<
LightSource
> lightSource
[
all
...]
FESpecularLighting.cpp
27
#include "
LightSource
.h"
35
float kernelUnitLengthY, PassRefPtr<
LightSource
>
lightSource
)
36
: FELighting(filter, SpecularLighting, lightingColor, surfaceScale, 0, specularConstant, specularExponent, kernelUnitLengthX, kernelUnitLengthY,
lightSource
)
42
float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<
LightSource
>
lightSource
)
45
kernelUnitLengthX, kernelUnitLengthY,
lightSource
));
130
const
LightSource
* FESpecularLighting::
lightSource
() const
135
void FESpecularLighting::setLightSource(PassRefPtr<
LightSource
> lightSource
[
all
...]
FEDiffuseLighting.h
30
class
LightSource
;
35
float, float, PassRefPtr<
LightSource
>);
53
const
LightSource
*
lightSource
() const;
54
void setLightSource(PassRefPtr<
LightSource
>);
61
FEDiffuseLighting(Filter*, const Color&, float, float, float, float, PassRefPtr<
LightSource
>);
FESpecularLighting.h
33
float, float, float, PassRefPtr<
LightSource
>);
54
const
LightSource
*
lightSource
() const;
55
void setLightSource(PassRefPtr<
LightSource
>);
62
FESpecularLighting(Filter*, const Color&, float, float, float, float, float, PassRefPtr<
LightSource
>);
FELighting.cpp
32
#include "
LightSource
.h"
45
float kernelUnitLengthX, float kernelUnitLengthY, PassRefPtr<
LightSource
>
lightSource
)
48
, m_lightSource(
lightSource
)
182
inline void FELighting::inlineSetPixel(int offset, LightingData& data,
LightSource
::PaintingData& paintingData,
231
void FELighting::setPixel(int offset, LightingData& data,
LightSource
::PaintingData& paintingData,
239
LightSource
::PaintingData paintingData;
404
void FELighting::drawInteriorPixels(LightingData& data,
LightSource
::PaintingData& paintingData)
Completed in 248 milliseconds