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    Searched refs:loadFrustum (Results 1 - 10 of 10) sorted by null

  /frameworks/base/libs/rs/
rsMatrix4x4.h 48 void loadFrustum(float l, float r, float b, float t, float n, float f);
rsMatrix4x4.cpp 282 void Matrix4x4::loadFrustum(float left, float right, float bottom, float top, float near, float far) {
299 loadFrustum(left, right, bottom, top, near, far);
  /frameworks/base/graphics/java/android/renderscript/
Matrix4f.java 263 public void loadFrustum(float l, float r, float b, float t, float n, float f) {
288 loadFrustum(left, right, bottom, top, near, far);
306 m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
309 m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
  /packages/wallpapers/Basic/src/com/android/wallpaper/galaxy/
GalaxyRS.java 89 m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
92 m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
  /packages/wallpapers/Galaxy4/src/com/android/galaxy4/
GalaxyRS.java 124 m1.loadFrustum(-aspect, aspect, -1, 1, 1, 100);
127 m1.loadFrustum(-1, 1, -aspect, aspect, 1, 100);
  /packages/wallpapers/PhaseBeam/src/com/android/phasebeam/
PhaseBeamRS.java 110 m1.loadFrustum(-aspect, aspect, -1, 1, 1, 100);
113 m1.loadFrustum(-1, 1, -aspect, aspect, 1, 100);
  /packages/wallpapers/NoiseField/src/com/android/noisefield/
NoiseFieldRS.java 87 m1.loadFrustum(-aspect, aspect, -1, 1, 1, 100);
90 m1.loadFrustum(-1, 1, -aspect, aspect, 1, 100);
  /frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
RsBenchRS.java 364 m1.loadFrustum(-aspect,aspect, -1,1, 1,100);
367 m1.loadFrustum(-1,1, -aspect,aspect, 1,100);
  /frameworks/base/libs/rs/driver/
rsdRuntimeMath.cpp 221 m->loadFrustum(l, r, b, t, n, f);
  /prebuilt/sdk/14/
android.jar 

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