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    Searched refs:loadable (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/WinQuake/
menu.cpp 444 int loadable[MAX_SAVEGAMES]; variable
456 loadable[i] = false;
469 loadable[i] = true;
540 if (!loadable[load_cursor])
    [all...]
  /external/llvm/autoconf/m4/
ltdl.m4 197 AC_CACHE_CHECK([which extension is used for loadable modules],

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