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  /external/webkit/Source/WebCore/rendering/
LayoutState.cpp 49 FloatPoint fixedOffset = renderer->view()->localToAbsolute(FloatPoint(), true);
120 FloatPoint absContentPoint = container->localToAbsolute(FloatPoint(), false, true);
RenderMediaControls.cpp 190 FloatPoint absPoint = muteButtonBox->localToAbsolute(FloatPoint(muteButtonBox->offsetLeft(), y), true, true);
RenderFrameSet.cpp 791 FloatPoint pos = localToAbsolute();
801 FloatPoint pos = localToAbsolute();
RenderListBox.cpp 474 FloatPoint absOffset = localToAbsolute();
516 FloatPoint absPos = localToAbsolute();
RenderText.cpp 300 FloatPoint origin = localToAbsolute(r.location());
313 FloatPoint origin = localToAbsolute(r.location());
314 localToAbsolute(origin);
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RenderMenuList.cpp 297 FloatPoint absTopLeft = localToAbsolute(FloatPoint(), false, true);
RenderObject.cpp     [all...]
RenderInline.cpp     [all...]
RenderObject.h 560 // FIXME: Temporary. If useTransforms is true, take transforms into account. Eventually localToAbsolute() will always be transform-aware.
561 FloatPoint localToAbsolute(const FloatPoint& localPoint = FloatPoint(), bool fixed = false, bool useTransforms = false) const;
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RenderTheme.cpp 520 FloatPoint absPoint = muteButtonBox->localToAbsolute(FloatPoint(muteButtonBox->offsetLeft(), y), true, true);
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RenderLayer.cpp     [all...]
RenderBlock.cpp     [all...]
  /external/webkit/Source/WebCore/plugins/
IFrameShimSupport.cpp 158 IntPoint point = roundedIntPoint(iframeRenderer->localToAbsolute());
  /external/webkit/Source/WebCore/wml/
WMLAElement.cpp 112 FloatPoint absPos = renderer()->localToAbsolute();
  /external/webkit/Source/WebCore/html/
HTMLImageElement.cpp 368 FloatPoint absPos = r->localToAbsolute();
379 FloatPoint absPos = r->localToAbsolute();
HTMLAreaElement.cpp 95 FloatPoint absPos = obj->localToAbsolute();
  /external/webkit/Source/WebKit/mac/WebView/
WebRenderNode.mm 102 FloatPoint absPos = node->localToAbsolute(FloatPoint());
  /external/webkit/Source/WebCore/dom/
ContainerNode.cpp 828 point = o->localToAbsolute(FloatPoint(), false, true);
853 point = o->localToAbsolute(FloatPoint(), false, true);
868 point = o->container()->localToAbsolute(point, false, true);
891 point = o->localToAbsolute(FloatPoint(), false, true);
925 point = o->container()->localToAbsolute(point, false, true);
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Node.cpp 846 FloatPoint absPos = renderer()->localToAbsolute();
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  /external/webkit/Source/WebCore/editing/
VisiblePosition.cpp 601 return renderer->localToAbsolute(localRect.location()).x();
visible_units.cpp 563 FloatPoint absPos = containingBlock->localToAbsolute(FloatPoint());
670 FloatPoint absPos = containingBlock->localToAbsolute(FloatPoint());
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  /external/webkit/Source/WebCore/svg/
SVGSVGElement.cpp 499 FloatPoint location = renderer->localToAbsolute(FloatPoint(), false, true);
501 // Be careful here! localToAbsolute() includes the x/y offset coming from the viewBoxToViewTransform(), because
502 // RenderSVGRoot::localToBorderBoxTransform() (called through mapLocalToContainer(), called from localToAbsolute())
  /external/webkit/Source/WebCore/page/
EventHandler.cpp 647 FloatPoint absolutePoint = targetNode->renderer()->localToAbsolute(FloatPoint(selectionEndPoint));
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FrameView.cpp     [all...]
  /external/webkit/Source/WebKit/android/nav/
CacheBuilder.cpp 583 FloatPoint pt = renderText->localToAbsolute();
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