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    Searched refs:logicalBottom (Results 1 - 15 of 15) sorted by null

  /external/webkit/Source/WebCore/rendering/
RenderLineBoxList.h 72 bool rangeIntersectsRect(RenderBoxModelObject*, int logicalTop, int logicalBottom, const IntRect&, int tx, int ty) const;
RenderLineBoxList.cpp 149 bool RenderLineBoxList::rangeIntersectsRect(RenderBoxModelObject* renderer, int logicalTop, int logicalBottom, const IntRect& rect, int tx, int ty) const
157 int physicalEnd = block->flipForWritingMode(logicalBottom);
189 int logicalBottom = outlineSize + lastLineBottom;
191 return rangeIntersectsRect(renderer, logicalTop, logicalBottom, rect, tx, ty);
198 int logicalBottom = box->logicalBottomVisualOverflow(root->lineBottom()) + renderer->maximalOutlineSize(paintInfo.phase);
200 return rangeIntersectsRect(renderer, logicalTop, logicalBottom, paintInfo.rect, tx, ty);
RenderBox.cpp     [all...]
InlineBox.h 250 int logicalBottom() const { return logicalTop() + logicalHeight(); }
RenderBlock.cpp     [all...]
RenderBox.h 60 int logicalBottom() const { return logicalTop() + logicalHeight(); }
448 Length logicalTop, Length logicalBottom, Length marginLogicalTop, Length marginLogicalBottom,
RenderReplaced.cpp 331 int newLogicalTop = root->block()->style()->isFlippedBlocksWritingMode() ? m_inlineBoxWrapper->logicalBottom() - root->selectionBottom() : root->selectionTop() - m_inlineBoxWrapper->logicalTop();
InlineFlowBox.cpp 651 int bottomRubyBaseLeading = (curr->logicalHeight() - rubyBase->logicalBottom()) + rubyBase->logicalHeight() - (rubyBase->lastRootBox() ? rubyBase->lastRootBox()->lineBottom() : 0);
    [all...]
InlineTextBox.cpp     [all...]
RenderBlock.h 585 int lastLogicalTop, int lastLogicalLeft, int lastLogicalRight, int logicalBottom, const PaintInfo*);
603 void markLinesDirtyInBlockRange(int logicalTop, int logicalBottom, RootInlineBox* highest = 0);
    [all...]
RenderInline.cpp     [all...]
RenderBlockLineLayout.cpp     [all...]
RenderText.cpp     [all...]
RenderListMarker.cpp     [all...]
  /external/webkit/Source/WebCore/rendering/style/
RenderStyle.h 384 Length logicalBottom() const { return isHorizontalWritingMode() ? (isFlippedBlocksWritingMode() ? top() : bottom()) : (isFlippedBlocksWritingMode() ? left() : right()); }
659 void getTextShadowBlockDirectionExtent(int& logicalTop, int& logicalBottom) { getShadowBlockDirectionExtent(textShadow(), logicalTop, logicalBottom); }
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