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Searched
refs:mAxes
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/include/ui/
KeyLayoutMap.h
78
KeyedVector<int32_t, AxisInfo>
mAxes
;
/development/samples/ApiDemos/src/com/example/android/apis/view/
GameControllerInput.java
151
private final int[]
mAxes
;
166
mAxes
= new int[numAxes];
171
mAxes
[i++] = range.getAxis();
183
return
mAxes
.length;
187
return
mAxes
[axisIndex];
238
for (int i = 0; i <
mAxes
.length; i++) {
239
final int axis =
mAxes
[i];
/frameworks/base/libs/ui/
KeyLayoutMap.cpp
117
ssize_t index =
mAxes
.indexOfKey(scanCode);
125
*outAxisInfo =
mAxes
.valueAt(index);
249
if (mMap->
mAxes
.indexOfKey(scanCode) >= 0) {
337
mMap->
mAxes
.add(scanCode, axisInfo);
/frameworks/base/services/input/
InputReader.cpp
[
all
...]
InputReader.h
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...]
Completed in 111 milliseconds