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    Searched refs:mAxes (Results 1 - 5 of 5) sorted by null

  /frameworks/base/include/ui/
KeyLayoutMap.h 78 KeyedVector<int32_t, AxisInfo> mAxes;
  /development/samples/ApiDemos/src/com/example/android/apis/view/
GameControllerInput.java 151 private final int[] mAxes;
166 mAxes = new int[numAxes];
171 mAxes[i++] = range.getAxis();
183 return mAxes.length;
187 return mAxes[axisIndex];
238 for (int i = 0; i < mAxes.length; i++) {
239 final int axis = mAxes[i];
  /frameworks/base/libs/ui/
KeyLayoutMap.cpp 117 ssize_t index = mAxes.indexOfKey(scanCode);
125 *outAxisInfo = mAxes.valueAt(index);
249 if (mMap->mAxes.indexOfKey(scanCode) >= 0) {
337 mMap->mAxes.add(scanCode, axisInfo);
  /frameworks/base/services/input/
InputReader.cpp     [all...]
InputReader.h     [all...]

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