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Searched
refs:mCurrentScalingMode
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/services/surfaceflinger/
Layer.h
113
uint32_t
mCurrentScalingMode
;
Layer.cpp
55
mCurrentScalingMode
(NATIVE_WINDOW_SCALING_MODE_FREEZE),
360
mCurrentScalingMode
);
400
return
mCurrentScalingMode
!= NATIVE_WINDOW_SCALING_MODE_FREEZE;
437
(scalingMode !=
mCurrentScalingMode
))
441
mCurrentScalingMode
= scalingMode;
/frameworks/base/include/gui/
SurfaceTexture.h
390
//
mCurrentScalingMode
is the scaling mode for the current texture. It gets
392
uint32_t
mCurrentScalingMode
;
/frameworks/base/libs/gui/
SurfaceTexture.cpp
729
mCurrentScalingMode
= mSlots[buf].mScalingMode;
972
return
mCurrentScalingMode
;
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