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    Searched refs:mDequeueCondition (Results 1 - 4 of 4) sorted by null

  /frameworks/base/media/libstagefright/
SurfaceMediaSource.cpp 83 mDequeueCondition.signal();
147 mDequeueCondition.signal();
208 // wait on mDequeueCondition.
219 mDequeueCondition.wait(mMutex);
297 mDequeueCondition.wait(mMutex);
378 mDequeueCondition.signal();
443 mDequeueCondition.signal();
486 mDequeueCondition.signal();
518 // mDequeueCondition.signal();
569 mDequeueCondition.signal()
    [all...]
  /frameworks/base/libs/gui/
SurfaceTexture.cpp 145 mDequeueCondition.signal();
214 mDequeueCondition.signal();
284 // wait on mDequeueCondition.
295 mDequeueCondition.wait(mMutex);
368 mDequeueCondition.wait(mMutex);
458 mDequeueCondition.signal();
522 mDequeueCondition.signal();
555 mDequeueCondition.signal();
635 mDequeueCondition.signal();
736 mDequeueCondition.signal()
    [all...]
  /frameworks/base/include/gui/
SurfaceTexture.h 440 // mDequeueCondition condition used for dequeueBuffer in synchronous mode
441 mutable Condition mDequeueCondition;
  /frameworks/base/include/media/stagefright/
SurfaceMediaSource.h 323 // mDequeueCondition condition used for dequeueBuffer in synchronous mode
324 mutable Condition mDequeueCondition;

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