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Searched
refs:mPrimitive
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/libs/rs/
rsMesh.h
36
// If both are null,
mPrimitive
only would be used to render the mesh
39
RsPrimitive
mPrimitive
;
70
mHal.state.primitives[index]->
mPrimitive
= prim;
rsMesh.cpp
86
stream->addU8((uint8_t)prim->
mPrimitive
);
304
primType[ct] = sm->mHal.state.primitives[ct]->
mPrimitive
;
/development/samples/GlobalTime/src/com/android/globaltime/
Shape.java
43
protected int
mPrimitive
;
74
mPrimitive
= primitive;
137
if (
mPrimitive
== GL10.GL_TRIANGLES) {
139
} else if (
mPrimitive
== GL10.GL_TRIANGLE_STRIP) {
265
gl.glDrawElements(
mPrimitive
,
/frameworks/base/libs/rs/driver/
rsdMeshObj.cpp
193
switch (mRSMesh->mHal.state.primitives[i]->
mPrimitive
) {
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