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    Searched refs:mPrimitive (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/rs/
rsMesh.h 36 // If both are null, mPrimitive only would be used to render the mesh
39 RsPrimitive mPrimitive;
70 mHal.state.primitives[index]->mPrimitive = prim;
rsMesh.cpp 86 stream->addU8((uint8_t)prim->mPrimitive);
304 primType[ct] = sm->mHal.state.primitives[ct]->mPrimitive;
  /development/samples/GlobalTime/src/com/android/globaltime/
Shape.java 43 protected int mPrimitive;
74 mPrimitive = primitive;
137 if (mPrimitive == GL10.GL_TRIANGLES) {
139 } else if (mPrimitive == GL10.GL_TRIANGLE_STRIP) {
265 gl.glDrawElements(mPrimitive,
  /frameworks/base/libs/rs/driver/
rsdMeshObj.cpp 193 switch (mRSMesh->mHal.state.primitives[i]->mPrimitive) {

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