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Searched
refs:mRegionMesh
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/
Caches.cpp
64
mRegionMesh
= NULL;
75
delete[]
mRegionMesh
;
212
if (!
mRegionMesh
) {
213
mRegionMesh
= new TextureVertex[REGION_MESH_QUAD_COUNT * 4];
237
return
mRegionMesh
;
Caches.h
96
TextureVertex*
mRegionMesh
;
Completed in 23 milliseconds