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    Searched refs:mRegionMesh (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
Caches.cpp 64 mRegionMesh = NULL;
75 delete[] mRegionMesh;
212 if (!mRegionMesh) {
213 mRegionMesh = new TextureVertex[REGION_MESH_QUAD_COUNT * 4];
237 return mRegionMesh;
Caches.h 96 TextureVertex* mRegionMesh;

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