/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ProgramBinding.cpp | 40 : m_context(context) 49 GLC(m_context, m_context->deleteProgram(m_program)); 64 unsigned shader = m_context->createShader(type); 68 GLC(m_context, m_context->shaderSource(shader, sourceString)); 69 GLC(m_context, m_context->compileShader(shader)); 71 GLC(m_context, m_context->getShaderiv(shader, GraphicsContext3D::COMPILE_STATUS, &compiled)) [all...] |
GeometryBinding.cpp | 39 : m_context(context) 52 GLC(m_context, m_quadVerticesVbo = m_context->createBuffer()); 53 GLC(m_context, m_quadElementsVbo = m_context->createBuffer()); 54 GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ARRAY_BUFFER, m_quadVerticesVbo)); 55 GLC(m_context, m_context->bufferData(GraphicsContext3D::ARRAY_BUFFER, sizeof(vertices), vertices, GraphicsContext3D::STATIC_DRAW)); 56 GLC(m_context, m_context->bindBuffer(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, m_quadElementsVbo)) [all...] |
WebGLLayerChromium.cpp | 49 , m_context(0) 56 if (m_context && layerRenderer()) 57 layerRenderer()->removeChildContext(m_context); 66 ASSERT(m_context); 82 m_context->prepareTexture(); 83 m_context->markLayerComposited(); 96 if (m_context != context && layerRenderer()) { 97 if (m_context) 98 layerRenderer()->removeChildContext(m_context); 103 m_context = const_cast<GraphicsContext3D*>(context) [all...] |
GeometryBinding.h | 44 GraphicsContext3D* context() const { return m_context; } 57 GraphicsContext3D* m_context; member in class:WebCore::GeometryBinding
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WebGLLayerChromium.h | 50 virtual bool drawsContent() const { return m_context; } 63 GraphicsContext3D* m_context; member in class:WebCore::WebGLLayerChromium
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
GraphicsContextPlatformPrivate.h | 44 : m_context(platformContext) { } 46 PlatformContextSkia* context() { return m_context; } 50 PlatformContextSkia* m_context; member in class:WebCore::GraphicsContextPlatformPrivate
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
DrawingBuffer.cpp | 54 return (drawingBuffer->m_context) ? drawingBuffer.release() : 0; 59 if (!m_context) 62 m_context->makeContextCurrent(); 63 m_context->deleteTexture(m_colorBuffer); 67 m_context->deleteRenderbuffer(m_multisampleColorBuffer); 72 m_context->deleteRenderbuffer(m_depthStencilBuffer); 77 m_context->deleteRenderbuffer(m_depthBuffer); 82 m_context->deleteRenderbuffer(m_stencilBuffer); 87 m_context->bindFramebuffer(GraphicsContext3D::FRAMEBUFFER, m_multisampleFBO); 88 m_context->deleteFramebuffer(m_multisampleFBO) [all...] |
LoopBlinnShader.cpp | 44 m_context->useProgram(m_program); 48 m_context->uniformMatrix4fv(m_worldViewProjectionLocation, false /*transpose*/, matrix, 1 /*count*/); 50 m_context->vertexAttribPointer(m_positionLocation, 2, GraphicsContext3D::FLOAT, false, 0, vertexOffset); 51 m_context->enableVertexAttribArray(m_positionLocation); 54 m_context->vertexAttribPointer(m_klmLocation, 3, GraphicsContext3D::FLOAT, false, 0, klmOffset); 55 m_context->enableVertexAttribArray(m_klmLocation);
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BicubicShader.cpp | 114 m_context->useProgram(m_program); 117 m_context->uniformMatrix3fv(m_matrixLocation, false /*transpose*/, matrix, 1 /*count*/); 121 m_context->uniformMatrix3fv(m_texMatrixLocation, false /*transpose*/, texMatrix, 1 /*count*/); 122 m_context->uniformMatrix4fv(m_coefficientsLocation, false /*transpose*/, const_cast<float *>(coefficients), 1 /*count*/); 124 m_context->uniform2f(m_imageIncrementLocation, imageIncrement[0], imageIncrement[1]); 128 m_context->uniform1i(m_imageLocation, 0); 129 m_context->uniform1f(m_alphaLocation, alpha); 131 m_context->vertexAttribPointer(m_positionLocation, 2, GraphicsContext3D::FLOAT, false, 0, 0); 133 m_context->enableVertexAttribArray(m_positionLocation);
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ConvolutionShader.cpp | 101 m_context->useProgram(m_program); 104 m_context->uniformMatrix3fv(m_matrixLocation, false /*transpose*/, matrix, 1 /*count*/); 108 m_context->uniformMatrix3fv(m_texMatrixLocation, false /*transpose*/, texMatrix, 1 /*count*/); 110 m_context->uniform2f(m_imageIncrementLocation, imageIncrement[0], imageIncrement[1]); 114 m_context->uniform1i(m_imageLocation, 0); 117 m_context->uniform1fv(m_kernelLocation, const_cast<float*>(kernel), kernelWidth); 119 m_context->vertexAttribPointer(m_positionLocation, 2, GraphicsContext3D::FLOAT, false, 0, 0); 121 m_context->enableVertexAttribArray(m_positionLocation);
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TexShader.cpp | 63 m_context->useProgram(m_program); 66 m_context->uniformMatrix3fv(m_matrixLocation, false /*transpose*/, matrix, 1 /*count*/); 70 m_context->uniformMatrix3fv(m_texMatrixLocation, false /*transpose*/, texMatrix, 1 /*count*/); 72 m_context->uniform1i(m_samplerLocation, sampler); 73 m_context->uniform1f(m_alphaLocation, alpha); 75 m_context->vertexAttribPointer(m_positionLocation, 2, GraphicsContext3D::FLOAT, false, 0, 0); 77 m_context->enableVertexAttribArray(m_positionLocation);
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SharedGraphicsContext3D.cpp | 93 : m_context(context) 106 Extensions3D* extensions = m_context->getExtensions(); 119 m_context->deleteBuffer(m_quadVertices); 128 m_context->makeContextCurrent(); 133 m_context->scissor(x, y, width, height); 138 m_context->enable(capacity); 143 m_context->disable(capacity); 150 m_context->clearColor(rgba[0], rgba[1], rgba[2], rgba[3]); 155 m_context->clear(mask); 160 m_context->drawArrays(mode, first, count) [all...] |
/external/webkit/Source/WebCore/html/canvas/ |
WebGLObject.cpp | 38 , m_context(context) 46 if (m_context) 47 m_context->removeObject(this); 60 if (!m_context || !m_object) 63 m_context->graphicsContext3D()->makeContextCurrent();
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OESVertexArrayObject.cpp | 40 , m_context(context) 60 if (m_context->isContextLost()) 63 RefPtr<WebGLVertexArrayObjectOES> o = WebGLVertexArrayObjectOES::create(m_context, WebGLVertexArrayObjectOES::VaoTypeUser); 64 m_context->addObject(o.get()); 70 if (!arrayObject || m_context->isContextLost()) 78 if (!arrayObject || m_context->isContextLost()) 84 Extensions3D* extensions = m_context->graphicsContext3D()->getExtensions(); 91 if (m_context->isContextLost()) 94 if (arrayObject && arrayObject->context() != m_context) { 95 m_context->graphicsContext3D()->synthesizeGLError(GraphicsContext3D::INVALID_OPERATION) [all...] |
WebKitLoseContext.cpp | 38 , m_context(context) 58 if (m_context) 59 m_context->forceLostContext();
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WebKitLoseContext.h | 45 void contextDestroyed() { m_context = 0; } 50 WebGLRenderingContext* m_context; member in class:WebCore::WebKitLoseContext
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WebGLObject.h | 53 m_context = 0; 56 WebGLRenderingContext* context() const { return m_context; } 90 WebGLRenderingContext* m_context; member in class:WebCore::WebGLObject
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/external/webkit/Source/WebCore/bindings/v8/ |
ScriptCachedFrameData.cpp | 45 m_context.set(V8Proxy::mainWorldContext(frame)); 47 if (m_context.get().IsEmpty()) 49 m_global.set(m_context.get()->Global()); 60 if (m_context.get().IsEmpty()) 64 v8::Context::Scope contextScope(m_context.get()); 66 m_context.get()->ReattachGlobal(m_global.get()); 69 proxy->windowShell()->setContext(m_context.get()); 74 m_context.clear();
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WorldContextHandle.cpp | 45 m_context = context->sharedContext(); 50 if (m_worldToUse == UseMainWorld || !m_context || m_context->get().IsEmpty()) 53 return v8::Local<v8::Context>::New(m_context->get());
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ScriptScope.cpp | 41 : m_context(scriptState->context()) 42 , m_scope(m_context) 46 ASSERT(!m_context.IsEmpty());
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V8IsolatedContext.cpp | 57 m_context = SharedPersistent<v8::Context>::create(proxy->windowShell()->createNewContext(v8::Handle<v8::Object>(), extensionGroup)); 58 if (m_context->get().IsEmpty()) 62 v8::Context::Scope contextScope(m_context->get()); 64 getGlobalObject(m_context->get())->SetPointerInInternalField(V8DOMWindow::enteredIsolatedWorldIndex, this); 66 V8DOMWindowShell::installHiddenObjectPrototype(m_context->get()); 68 proxy->windowShell()->installDOMWindow(m_context->get(), proxy->frame()->domWindow()); 76 m_context->get()->UseDefaultSecurityToken(); 83 m_context->get().MakeWeak(this, &contextWeakReferenceCallback); 88 m_context->disposeHandle();
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/external/webkit/Source/JavaScriptCore/qt/api/ |
qscriptoriginalglobalobject_p.h | 56 JSGlobalContextRef m_context; member in class:QScriptOriginalGlobalObject 74 : m_context(JSGlobalContextRetain(context)) 76 JSObjectRef globalObject = JSContextGetGlobalObject(m_context); 87 m_hasOwnPropertyFunction = const_cast<JSObjectRef>(JSObjectGetProperty(m_context, globalObject, propertyName.get(), &exception)); 88 JSValueProtect(m_context, m_hasOwnPropertyFunction); 89 Q_ASSERT(JSValueIsObject(m_context, m_hasOwnPropertyFunction)); 90 Q_ASSERT(JSObjectIsFunction(m_context, m_hasOwnPropertyFunction)); 95 = const_cast<JSObjectRef>(JSObjectGetProperty(m_context, globalObject, propertyName.get(), &exception)); 98 = const_cast<JSObjectRef>(JSObjectGetProperty(m_context, objectConstructor, propertyName.get(), &exception)); 99 JSValueProtect(m_context, m_getOwnPropertyNamesFunction) [all...] |
/external/webkit/Source/WebKit2/UIProcess/API/qt/tests/qwkpage/ |
tst_qwkpage.cpp | 35 QScopedPointer<QWKContext> m_context; member in class:tst_QWKPage 41 m_context.reset(new QWKContext); 42 m_page.reset(new QWKPage(m_context.data())); 48 m_context.reset();
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/external/webkit/Source/WebKit2/UIProcess/ |
WebGeolocationManagerProxy.cpp | 41 , m_context(context) 61 if (!m_context) 64 m_context->sendToAllProcesses(Messages::WebGeolocationManager::DidChangePosition(position->data())); 69 if (!m_context) 72 m_context->sendToAllProcesses(Messages::WebGeolocationManager::DidFailToDeterminePosition());
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/external/webkit/Source/WebCore/platform/gtk/ |
ScrollbarThemeGtk3.cpp | 46 : m_context(static_cast<RenderThemeGtk*>(RenderTheme::defaultTheme().get())->gtkScrollbarStyle()) 49 g_signal_connect(m_context, "changed", G_CALLBACK(gtkStyleChangedCallback), this); 54 gtk_style_context_get_style(m_context, 76 gtk_style_context_save(m_context); 78 gtk_style_context_add_class(m_context, GTK_STYLE_CLASS_SCROLLBAR); 79 gtk_style_context_add_class(m_context, GTK_STYLE_CLASS_TROUGH); 81 gtk_render_background(m_context, context->platformContext()->cr(), 83 gtk_render_frame(m_context, context->platformContext()->cr(), 86 gtk_style_context_restore(m_context); 91 gtk_style_context_save(m_context); [all...] |